Orc In A Spacesuit on 3 Apr 2003 21:55:01 -0000 |
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Re: [spoon-discuss] Re: [Spoon-business] Just to make Glotmorf happy |
From: bd <bdonlan@xxxxxxxxxxxxxxxxxxxxxx> On Thursday 03 April 2003 02:22 pm, Orc In A Spacesuit wrote: [snip]In regards to this 'seperation of games' idea, I like it. In A Nomic, from what I can tell, there were several completly isolated games, rather than this highly interactive amalagam we have now. I think seperating the things into several different areas, with each reporting back to the main game ("Wonko won a round of Go, give him a buncha points"), but each isolated so that Dave doesn't have to worry about them, would be good. Now pulling this globby mess of a ruleset apart, now there's the rub.Ah. And you must prefer microkernels? :) Seriously, I think there should be some degree of integration between the various games. Just not total integration. The Grid should remain a centerpiece IMO.
Oh, I agree there should be some integration. As for the grid remaining a centerpeice, I think that ideally it would be split up -- the actual 'players' could have a semi-gridlike space where sanity prevails, then you could have armies and factories on a seperate world-grid, on a totally different scale, and another area where there might be the RPG-esque stuff, and maybe even have quests and such. And the 'central' part of it could be the points system. Would need to keep interaction low-key, or perhaps instantaneous rather than lasting effects (move an army rather than grant BNS, for example), so that with a win with one resets that one, someone can't use an unresetted other part of the game to take advantage in the resetted one.
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