Glotmorf on 4 Dec 2002 03:11:03 -0000


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[spoon-discuss] Re: [Spoon-business] Revising Races


On 12/3/02 at 8:53 PM Orc In A Spacesuit wrote:

>Each Player and Gremlin has an attribute called Race. The default Race is
>Undefined, except for Gremlins, whose race is Gremlin. The Yeti has a
>Race,
>which is Yeti. Objects that have a Race also have the attributes Strength
>(STR), Speed (SPD), Intelligence (INT), and Constitution (CON). These four
>attributes may be referred to as Sats.

Perhaps you mean "Stats"?

>If any of an objects Stats are not otherwise explicitly defined, they are
>set to these default values.

"object's".

>If a carryable object 'gives +/- # STAT', where # is a number and STAT is
>a
>Stat, then while that object is in the possession of an entity with that
>Stat, the modifier applies to that entity.  An object that has the end of
>it's name "of +/- # STAT" gives +/- # STAT.

"its".  Also, do modifiers from objects stack like modifiers from events?  Please make sure we're safe from variants of Wonko's infinite displacement scam.

>Add the following to Rule 625/6, __Ministers__:
>{{
>C.5. The Ministry of Foreign Affairs
>There exists a Ministry of Statkeeping.

Note the subsection title.

						Glotmorf

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