Glotmorf on 4 Dec 2002 03:11:03 -0000 |
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[spoon-discuss] Re: [Spoon-business] Revising Races |
On 12/3/02 at 8:53 PM Orc In A Spacesuit wrote: >Each Player and Gremlin has an attribute called Race. The default Race is >Undefined, except for Gremlins, whose race is Gremlin. The Yeti has a >Race, >which is Yeti. Objects that have a Race also have the attributes Strength >(STR), Speed (SPD), Intelligence (INT), and Constitution (CON). These four >attributes may be referred to as Sats. Perhaps you mean "Stats"? >If any of an objects Stats are not otherwise explicitly defined, they are >set to these default values. "object's". >If a carryable object 'gives +/- # STAT', where # is a number and STAT is >a >Stat, then while that object is in the possession of an entity with that >Stat, the modifier applies to that entity. An object that has the end of >it's name "of +/- # STAT" gives +/- # STAT. "its". Also, do modifiers from objects stack like modifiers from events? Please make sure we're safe from variants of Wonko's infinite displacement scam. >Add the following to Rule 625/6, __Ministers__: >{{ >C.5. The Ministry of Foreign Affairs >There exists a Ministry of Statkeeping. Note the subsection title. Glotmorf ----- The Ivory Mini-Tower: a cyber-anthropologist's blog http://ix1.1sound.com/ivoryminitower _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss