Wonko on 6 Oct 2002 02:31:03 -0000


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Re: [spoon-discuss] about society fixing


Quoth Glotmorf,

> On 10/5/02 at 5:16 PM Orc In A Spacesuit wrote:
> 
>>> From: bd <bdonlan@xxxxxxxxxxxx>
>>> What I want to see isa formalized nomic language. Failing that, a
>> reduction
>>> in
>>> amibiguity.
>>> 
>>> [[ Formalized nomic example:
>>> 
>>> proposal[1234].vote(YES);
>>> 
>>> Or:
>>> 
>>> new proposal() = {
>>> new rule(Chutzpah := 5, keywords := [Instarule, blah, etc]) = {
>>> hook(grid.move, { (x,y) := moveto }) = {
>>> if (moveto == (1,1)) {
>>> return false; // It is illegal to enter (1,1)
>>> }
>>> else
>>> {
>>> return hook.next(); // Let the next hook take care of things
>>> }
>>> }
>>> }
>>> }
>> 
>> Well, I've thought about actually making the rules be code like that,
>> since
>> my prop was likened to C++.  However, I just don't think that that's the
>> best thing for this nomic.  This is not C++Nomic, CNomic, or JavaNomic.
>> It's BNomic, and I think most of us would like to keep it that way.
>> 
>> However, I have seriously considered setting up a system like that.
>> Perhaps
>> we could collaborate and make a new Nomic based on a particular language.
>> If we do, I'd prefer Java, as it, along with Assembly, is one of my
>> favorite
>> languages, and won't have a lot of computer-related baggage.  Perhaps we
>> could even link it somehow with BNomic, giving our Ambassador something to
>> put in the BiWeekly.  Well, let me finish the uber-prop first, and maybe
>> we
>> can do this.
>> 
>> As for a prerelease, not yet.  I'm still going over large sections of it,
>> revising it, and making it better.  Also, I've had a couple of fundamental
>> changes, and may have more in the future.  Right now it would only make
>> sense to me.  Once I have it ironed out a bit, I'll make another
>> prerelease
>> for my web page.
>> 
>> One more thing -- I just watched Nova, a PBS show about new discoveries in
>> science, and the wonders of it, and it got my imagination going.  As soon
>> as
>> I'm done with this, I have some really neat ideas for enhancing the game.
> 
> How about basing it on Forth?  Have a few initial keywords/functions, and
> defining it all from there?

And throw in some reverse polish too!

I (3,3) move

I Bomb Gnome Pick Up


-- 
Wonko

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