| Wonko on 6 Oct 2002 02:31:03 -0000 |
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| Re: [spoon-discuss] about society fixing |
Quoth Glotmorf,
> On 10/5/02 at 5:16 PM Orc In A Spacesuit wrote:
>
>>> From: bd <bdonlan@xxxxxxxxxxxx>
>>> What I want to see isa formalized nomic language. Failing that, a
>> reduction
>>> in
>>> amibiguity.
>>>
>>> [[ Formalized nomic example:
>>>
>>> proposal[1234].vote(YES);
>>>
>>> Or:
>>>
>>> new proposal() = {
>>> new rule(Chutzpah := 5, keywords := [Instarule, blah, etc]) = {
>>> hook(grid.move, { (x,y) := moveto }) = {
>>> if (moveto == (1,1)) {
>>> return false; // It is illegal to enter (1,1)
>>> }
>>> else
>>> {
>>> return hook.next(); // Let the next hook take care of things
>>> }
>>> }
>>> }
>>> }
>>
>> Well, I've thought about actually making the rules be code like that,
>> since
>> my prop was likened to C++. However, I just don't think that that's the
>> best thing for this nomic. This is not C++Nomic, CNomic, or JavaNomic.
>> It's BNomic, and I think most of us would like to keep it that way.
>>
>> However, I have seriously considered setting up a system like that.
>> Perhaps
>> we could collaborate and make a new Nomic based on a particular language.
>> If we do, I'd prefer Java, as it, along with Assembly, is one of my
>> favorite
>> languages, and won't have a lot of computer-related baggage. Perhaps we
>> could even link it somehow with BNomic, giving our Ambassador something to
>> put in the BiWeekly. Well, let me finish the uber-prop first, and maybe
>> we
>> can do this.
>>
>> As for a prerelease, not yet. I'm still going over large sections of it,
>> revising it, and making it better. Also, I've had a couple of fundamental
>> changes, and may have more in the future. Right now it would only make
>> sense to me. Once I have it ironed out a bit, I'll make another
>> prerelease
>> for my web page.
>>
>> One more thing -- I just watched Nova, a PBS show about new discoveries in
>> science, and the wonders of it, and it got my imagination going. As soon
>> as
>> I'm done with this, I have some really neat ideas for enhancing the game.
>
> How about basing it on Forth? Have a few initial keywords/functions, and
> defining it all from there?
And throw in some reverse polish too!
I (3,3) move
I Bomb Gnome Pick Up
--
Wonko
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