Glotmorf on 19 Jun 2002 18:59:09 -0000


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Re: [spoon-discuss] Societies


On 6/19/02 at 2:44 PM Wonko wrote:

>Quoth Glotmorf,
>
>>
>> Now now...:)  The default rule applies inasmuch as it says gamestate
>changes
>> can only be made when some rule explicitly permits them.  If a Charter
>> describes actions that the Societies rule explicitly says a Society can
>> perform, the default rule doesn't apply.  If a Charter describes actions
>that
>> the Societies rule doesn't say a Society can perform, the default rule
>does
>> apply.
>>
>> So if a Charter says members have to give points to each other, that's
>> permitted, since there are rules that cover players giving points to
>players.
>> If a Charter says members can make Club Props as per such-and-such
>Standard
>> Method, that's permitted, since the Societies rule permits Club Props to
>be
>> made.  If a Charter says members are awarded Wins, that's not permitted,
>and
>> the default case applies, since there's nothing in the rules that says
>> anything other than point totals can cause Wins to be awarded.
>>
>> So there's no conflict between those two quotes.  It is not true that
>Charter
>> rules have no power, and it's not true that Charter rules can award Wins.
>
>What about,
>
>A Society may have internal rules that are binding upon its Members.
>
>I would interpret that as saying that the for the members of the society,
>the internal rules *are* rules of the game.
>
>Besides, the default case doesn't forbid societies from changing the
>Gamestate. It forbids *players* from changing the gamestate. Unless you
>want
>societies to count as players, but that would be... ugh.

I'd call that a flaw in the default case, then.  Thanks.

						Glotmorf


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