Wonko on 9 Jun 2002 14:45:37 -0000 |
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
Re: spoon-discuss: Time travel? |
Quoth Dan Waldron, >> As for setting the clock to nweek 2, Mr. A would probably veto it >> because it'd mess up his database. I'd add my objections because of >> my own database. The rules may not care overmuch, though there's the >> nyear rule to consider. >> >> Why would you want to set the clock back to nweek 2? So that the game >> doesn't feel ancient? > > Oh I'm not seriously suggesting this, folk. This is definetly out there > on the probably-not-possible-but-fun-to-think-about edge. Actually, I > have a feeling that you folks consider plenty of my legitimate proposals > to be out there too, but this one is especially distant. > > If we were to set the clock back to nweek 2 then presumably the rules as > of nweek 2 would be in effect. Am I right in assuming that only players > who had not voted in the first nweek 2 would be allowed to vote? Would > all of our attributes be set back to their nweek 2 values or would we have > to specify that somewhere else if we wanted it. Would players who had > joined since nweek 2 be booted, since, presumably a demonstration of > intent to be a player has no effect before it is submitted? And then when > we get to nweek 3 would all the real changes we made in nweek 2 be > automatically be made or would we have to propose them all over again? > > I am tempted to propose something like a weakened form of the relativity > proposal. Time could move at different rates for different players, > probably done by changing the number of ndays in the nweek. The Admin > wouldn't have to work ahead though. Basically if a player got to the next > nweek before the Admin, the Admin wouldn't be able to recognize eir > actions until e know if they are legal under the new rules. This time lag > might be some sort of handicap for players who write too much--a little > like Entropy is now. > > That said, i'm not actually a big fan of entropy and given the choice I > would probably prefer to squish it and not worry about syllables.. I actually think that setting the Clock to nweek 2 would do very little. The way the Clock's phrased makes it so that it doesn't control time, just record it. If we set the Clock to nweek 2 at the end of nweek 17, we'll still be in nweek 18 of the game, the Clock will just be wrong. -- Wonko