Dan Waldron on 1 Jun 2002 22:48:42 -0000 |
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Re: spoon-discuss: Neatening up - English |
> > That's good for the future, but there's some status quo holes to be > considered. There is, for example, no in-game definition of "entity", > "vote", "object", "rule", "permissible" or many other commonly used > words in the rules. I suspect that if anyone raised a fuss about > this, the response would be that the meanings of those words are > "known". What, then, is the criteria for determining which English > words are "known" and which aren't? > > Glotmorf The simplest way would be that a game definition replaces a natural english definition in all cases within the scope of the game definition. So, for example, "points" is defined for players so we use the rules definition when referring to players. But if we talk about a point as a position on the grid it reverts to its natural usage. For anything that lacks an in-game definition then we use the natural usage until someone defines it. I also believe that if there are words currently used in the ruleset that require a definition ("object" springs to mind, although I dont know how I would go about defining it) that someone should get those definitions in a proposal right away. Dan Waldron ICQ 57894467