Jonathan Van Matre on 10 Jan 2002 23:07:00 -0000 |
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spoon-discuss: For discussion, before I make it an official revision |
Ye gods, the cause of judicial reform has proved a heavy burden to bear. Continuing thanks to all for their fine-toothed nit-picking, though -- I hope the end result will be a more robust and clearly-defined system of justice. Note I've replaced all instances of the term "Ruling" with "Judgement", to make it all more consistent and readable. Here's the latest rev--pick away so I can tweak further before subjecting the Admin to another revision update. {{ Proposal 236/? (Author: Scoff!) My Gavel, Extricated From Your Ass After Complex Reconstructive Surgery Replace the entirety of rule 155 with the following, or if no rule 155 exists, enact a new rule containing the following (compiled and cobbled together from research into a handful of handily-archived dead Nomic games, to which I am gratefully indebted): [[An earlier proposal may have repealed 155 by the time we get to this one, in which case it will just be a new rule]] {{ _No Kickbacks_ I. Legislative Kickbacks No player or other game entity may submit a proposal that calls for one or more effects that discriminate in any way between players based on their voting actions on that proposal, or any other specific proposal or proposals identified in the proposal. If a proposal, by adding, changing, or repealing rules, will generate effects which are based on the way players vote on that proposal, or any other specific proposal or proposals identified in the proposal, then those rules generate no effects based on the way players vote on that particular proposal. II. Judicial Kickbacks No player or other game entity may submit a CFJ that calls for one or more effects that discriminate in any way between players based on their judgement or non-judgement of that CFJ, or of any other specific CFJ. At the time of the passage of this proposal, any CFJ judged in the past 10 ndays that called for one or more effects that discriminate in any way between players based on their judgement or non-judgement of that CFJ, or any other specific CFJ or proposal identified in the CFJ, shall have its Judgement summarily changed to "Refused" by the creation of a new revision of the CFJ with the "Refused" Judgement. All effects of the prior Judgement on the CFJ will be retracted by the Administrator. This paragraph will then delete itself from this rule. III. Cleanup After the enactment of all proposals passed in the nweek in which this proposal was adopted, the following sequence of events will occur, in numerical order: 1. If an entity called "Bob the Voting Fish" exists, and the only rule in the current rule set that refers to "Bob the Voting Fish" is this one, uncreate the entity called "Bob the Voting Fish". 2. Section III. will delete itself from this rule. }} [[We don't need Bob anymore, unless the Cursed Sushi mod passes. Also, changed language referring to "invalid" proposals, and added Bean's suggestion to just explicitly prohibit submission of such proposals.]] Then modify Rule 126/1, replacing {{A CFJ cannot be modified once submitted.}} with {{Once submitted, a CFJ cannot be modified or revised by the plaintiff. CFJs can only be revised by a judge's Judgement, an Appeal to Overturn, or as otherwise explicitly permitted in the rules.}} [[To make things consistent with the notion of judgements and appeals as revisions of the original CFJ.]] Then replace the entire text of 128/2 with: {{ __Judgement__ A Judge shall, within seven days of eir selection, give one of the following responses to the Call for Judgment to which e was assigned, accompanied by analysis: 1. Refused: A Judge may refuse to hear the Request if it lacks a clear Statement or is not germane to the game. 2. True: The Statement is true. 3. False: The Statement is false. 4. Undecided: It cannot be determined at the time of the Judgment whether the Statement is true or false. [[completely ripped off from A Nomic]] This response constitutes the judge's Judgment on that CFJ and has the same serial number of the CFJ. It is incorporated as a new revision of the CFJ object. All Judgements are final (except where revision is explicitly permitted by the rules). }} [[Breaking down the justice stuff into smaller chunks this time, to make the resulting rule set a bit easier to read. Also correcting a few typos, since I'm fiddling with the rule anyway.]] Then add a new rule: {{ __Recusal Of Judges__ Should it happen that a Judge has not issued a Judgement on a CFJ assigned to em within seven days of eir selection for that CFJ, that Judge shall be recused and a new player shall be selected as Judge for the CFJ in the ways prescribed by the rules. When a Judge is recused in this manner, e shall lose 10 points and eir name shall be added to the List of Misbehaving Judges. }} [[More breaking down into smaller chunks, plus a minor clarification here. The previous wording could have been interpreted as allowing a Judge to escape recusal by issuing *any* Judgement within the allotted time, whether it was on the CFJ assigned to em or not.]] Then add a new rule: {{ __Effects Of CFJs__ Calls For Judgement are intended to guide interpretation of the rule set. All Judgements must be in accordance with the rules in effect at the time of judgement. Where the interpretation of the rules is unclear, or the rules are silent or inconsistent concerning the issue being judged, judges may consider judicial precedent, prior & current game custom, common sense, the spirit of the game, and the best interests of the game. Neither CFJ Statements nor their Judgements have the force of law. CFJ Statements whose most recent revisions are judged "True" or "False" are regarded, with their associated Judgements, as explicit statements of current game custom at the time of judgement. At no time does a CFJ Statement, even when judged "True", become or create a rule, or any part of a rule. Judgements of "Undecided" or "Refused" and their associated statements have no force of law or authority as statements of game custom. Only the most recent revision of a CFJ Statement and its Judgement is a potential statement of game custom. The judge's analysis and any other text apart from the Judgement itself shall have neither force of law nor authority as statements of game custom, but will be archived by the administrator as a reference to judicial precedent for future judges. Likewise, analysis and other text submitted with the CFJ by the plaintiff apart from the CFJ Statement shall have neither force of law nor authority as statements of game custom, but will be archived by the administrator for reference purposes. CFJs must not directly create, alter, or remove rules. CFJs may not directly protect rules from alteration or removal from the rule set. However, the indirect effect of the Judgement on a CFJ may require alterations to the records, rule set or game state, to bring them in accordance with the Judgement. These alterations are accomplished by Judicial Orders. }} [[Nothing especially new here from the latest revision, except a lead-in to the concept of Judicial Orders]] Then add a new rule: {{ __Judicial Orders__ Judges may include one or more Judicial Orders with a Judgement. A Judicial Order is a statement of action to be completed by the Administrator to bring the records, rule set, or game state in accordance with the result of the Judgement on the CFJ. An Implicit Judicial Order is a special instance of the Judicial Order, which can only be created by the Administrator. Judicial Orders presented with the Judgement will be made based on the game state at the time of the judgement. [[so if a problem has worked itself out already, we don't have to fix it twice]] In the event that the Administrator discovers actions required by the Judgement on a CFJ that were not specifically prescribed by the Judge in a Judicial Order, the Administrator shall post a revision of the CFJ to the public forum, including as an Implicit Judicial Order a description of the actions required to satisfy the Judgement. The Administrator shall then carry out the actions specified in the Implicit Judicial Order. In the event of an Appeal to Overturn, the actions of all Judicial Orders affiliated with the appealed CFJ are suspended, or retracted if they have already been enacted, until the resolution of the appeal. If the Judgement still stands following the appeal, the Judicial Orders are then carried out by the Administrator. If the Appeal to Overturn was successful, the Judicial Orders remain suspended or retracted. Players may also CFJ a specific action taken in a Judicial Order within 7 ndays of the Administrator's completion of that action. Judicial Orders challenged by a CFJ are not automatically retracted or suspended while judgement is pending, but may be retracted or suspended by the judgement on that CFJ. }} [[To clarify the process by which the effects of CFJs get implemented, and provide a mechanism for Appeals to delay the effects of a CFJ Judgement until the Appeal is resolved.]] Then add a rule: _Judicial Rear View_ {{ At any time within 7 ndays following the posting of a Judgement of "True" or "False" on a CFJ, any player may propose that the Judgement be overruled by posting an Appeal to Overturn in a public forum. An Appeal to Overturn is a special instance of a Proposal. If limitations on the number of proposals per player per nweek are in effect, Appeals to Overturn will not count against a player's proposal limit. All Appeals to Overturn will have the following one-sentence structure: "Player <name of player submitting the appeal> Appeals to Overturn CFJ #<serial number of CFJ>". Players may optionally include analysis in their Appeal to Overturn as Comments, using the standard delimiters described in Rule 8. The Appeal to Overturn will be placed on the next available ballot as a Proposal. If the Proposal is adopted, the Judgement on the CFJ will be changed to "Undecided" by creating a new revision of the CFJ with the "Undecided" Judgement. When a CFJ Judgement is overturned by an Appeal to Overturn, all effects of the prior Judgement on that CFJ, and any Judicial Orders attached to that Judgement, will be retracted to restore the game state and rule set as if the CFJ had originally been judged "Undecided". }} [[Modified to avoid allowing players to exploit a potential loophole in the prior version Appeals to circumvent the bandwidth limitation by incorporating non-Appeal business in their so-called Appeal proposal. Appeals must now conform to a strict one-sentence structure, with optional analysis included as comments. Also added, per Bean's suggestion, explicit provision for retracting the effects of an overturned Judgement.]]