David Chudzicki on 22 Jun 2001 16:54:58 -0000


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Re: spoon-discuss: winning


I agree completely! Having little experience with both nomic in general, and with this nomic, it does seem the the point might be missed in a way. Of course, it could be harder to "get the point" on the internet, but I would like to see a change to the sort of thing Ben is suggesting. (Oh and Ben, it isnt *impossible* to be manipulative with this nomic, as seen by the previous two wins...but that sort of thing is rare, isnt it?)

Dave C.



From: Benjamin Bradley <activist@xxxxxxxxxxxxx>
Reply-To: spoon-discuss@xxxxxxxxx
To: <spoon-discuss@xxxxxxxxx>
Subject: spoon-discuss: winning
Date: Fri, 22 Jun 2001 01:44:04 -0500 (CDT)

it seems to me that most of the fun of Nomic comes from the playing and
the winning (as we have it set up) is just a trivial measure of who's been
the most active.

I would like to see winning take on the role of an award for 'most
manipulative' - getting back to the roots of suber's game in which one
could win if the game was brought to a standstill because of paradox or
other such zaniness.

any more votes for manipulation vs simple activity?

- Benjamin Bradley - "these strange things happen all the time"
- http://lostpoet.tripod.com/
- whee life what a rush


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