Jörg Rathlev on 14 Mar 2001 14:57:57 -0000 |
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spoon-discuss: RE: spoon-business: Proposal |
> If a Rule contains instructions for an Agent to perform a task "as soon > as possible" or similarly known time frame, and while the Agent does not Note that we already have a rule defining how to perform an action which is to be performed asap. I don't really like that rule and I'd prefer your version, but you should probably revise the existing rule rather than create another definition. > the Sackee to the Sacker with a total purchased value of no more than > 30% the Sackee's Points or 3 Objects/Items, whichever has a greater > value. The Sacker can choose the Penalty based on these guides. The purchase value of 3 Objects might actually be quite high, if the player happens to own some expansive objects. Also three objects is quite a lot, since the Sacker will probably select the 3 most valuable objects. If someone for example has all three stamps, that would be 180 points, far more than 30% of one's points would ever be (180 = 0.3 * 600, so you'd need 600 points to get an equal punishment in points). > there is no penalty. If the Sacker does not feel appeased, e can submit > an Approveable Primary Motion called 'Give Me Justice' to the game in > order to receive his Penalty defined in the Motion to Sack. Upon > passage of 'Give Me Justice' e must receive as soon as possible > the Penalty > from the Sackee minus a 20% fee to be transferred to the Bank. I don't like this. It means the first one to make a Motion to Sack will receive the penalty, and others receive nothing. This might cause a flood of Motions to Sack, simply because people want to get the points that they'll get if it succeeds. And there isn't any penalty for unsuccessfully trying to sack someone. Joerg