Joel Uckelman on 14 Mar 2001 05:01:34 -0000 |
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spoon-discuss: Re: spoon-business: Proposal: Cards |
Quoth Rob Speer: > [[ Here goes. I'm making a big huge proposal which would add a whole new > category of rules to the game. ]] > > \begin{proposal} > \title{cards} > > 1. Create a rule entitled "Cards: Properties" with the following text: > > There exist objects in the game known as Cards. Cards are only transferrable > under conditions stated by the rules. > > Each Card has 3 properties that distinguish it from all other Cards in the > game: Suit, Rank, and Back. > > The possible Suits are Hearts, Diamonds, Clubs, and Spades. > The possible Ranks are Ace, 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, and King > . > The possible Backs are described elsewhere. > > 2. Create a rule entitled "Cards: The Packs" with the following text: > > A Pack of Cards is a set of 52 Cards which all have the same Back. The 52 Car > ds > represent every possible combination of Suit and Rank. > > The following Packs of Cards are in play: > > * The Red Pack > (The Backs of these cards are primarily Red. They are decorated with the > traditional card design featuring the twisty lines surrounding circles whic > h > appear to contain cherubs on pogo sticks.) > * The Blue Pack > (The Backs of these cards are primarily Blue. Other than the color, they ar > e > decorated the same way as the Red Pack.) > * The Fish Pack > (The Backs of these cards contain colorful drawings of tropical fish.) > * The Corporate Pack > (The Backs of these cards contain a message urging you to fly the friendly > skies with United.) > > 4. Create a rule entitled "Cards: The Dealer" with the following text: > > The Dealer is the player who owns all the cards in the Deck and is responsibl > e > for taking the necessary actions to Deal a card to a Player. > The Dealer is an Elected Officer. The original Dealer is PurpleBob. > > 5. Create a rule entitled "Cards: Dealing" with the following text: > > On certain occasions the Dealer will be required to Deal a Card to a Player. > The Dealer does this by assigning a unique number from 1 to 52*(the number of > Packs) to each Card, and asking the Nomic's dice server to roll one die with > that many sides. If the number returned is the number of a Card that is not > currently in the Deck, the Dealer keeps rolling until e gets the number of a > Card that is in the Deck. The Dealer then transfers this Card from the Deck t > o > the Hand of the player who should recieve the card, and notifies that Player > of > what the Card is. The Player is then considered to own that Card. > > However, if the Deck contains no Cards, the Dealer cannot Deal a Card. This > takes precedence over rules that state when a Card should be Dealt. > > The method used to assign numbers to cards is this: > > The packs are numbered from 0 to (N-1), where N is the number of packs, in th > e > order which they are originally described. > > The suits are numbered as such: Diamonds = 0, Spades = 1, Hearts = 2. Clubs = > 3. > > The ranks are numbered as such: Ace = 1, Jack = 11, Queen = 12, King = 13, an > d > all other ranks are numbered as themselves. > > The number of a card is: (pack number)*52 + (suit number)*13 + (rank number) > > 6. Create a rule entitled "Cards: Hands" with the following text: > > A Hand is the collection of all cards which a player besides the Dealer owns. > > 7. Create a rule entitled "Cards: The Deck" with the following text: > > The Deck is the collection of all cards which are owned by the Dealer. > Originally, all the Cards in all the Packs that are in play are in the Deck. > > 8. Create a rule entitled "Cards: Dealer's Report" with the following text: > > Each nweek, the Dealer make a report of who recieved Cards in that nweek, and > what the Back of each Card was. No other information about the Cards should b > e > given by the Dealer. > > 9. Create a rule entitled "Cards for Votes" with the following text: > > At the beginning of each nweek, the Dealer deals a Card to each Player who > voted in the previous nweek. > > \end{proposal} > -- > Rob Speer This sounds really neat. What about Jokers? Shouldn't each deck have 2 Jokers? -- J.