| Ed Murphy on Thu, 4 Dec 2008 21:22:51 -0700 (MST) |
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| [s-b] Murphy's RP |
Set the rules to match what was shown at
http://b.nomic.net/index.php/Rules
at the start of the current emergency, except with the following
changes:
Rename Rule 5E1 (The Game of C Nomic) to "The Game of B Nomic".
Amend Rule 5E3 (Switches) to read:
A switch is a type of attribute of Game Objects, which is
either On (aka Yes or True) or Off (aka No or False).
The adjective form of a Switch or its negation can be applied
to an Object to unambiguously denote whether the Object's
relevant switch is On. /* e.g. "an Active Player" means
"a Player whose Active Switch is On"; "a Non-Vested Player"
means "a Player whose Vested Switch is Off" */
The noun form of a Switch can be described as a Property. To
"gain" a Property is to change the corresponding Switch to
On, and to "remove" a Property is to change the corresponding
Switch to Off. These are reflexive by default. /* e.g. "a
Player may gain the Ordained Property" means "a Player may
change eir own Ordained Switch to On", not "a Player's Ordained
Switch may be changed to On by any player" */
Amend Rule 5E17 (Eras) by replacing "REAL_START" with "2 Dec 2008".
Amend Rule 5E23 (Electing Ministries) by replacing this text:
Any Player may, as a Game Action, nominate a Player for a
Ministry, becoming a Possible Candidate for that Ministry,
unless that Ministry has an Election in Voting.
with this text:
Any Player may, as a Game Action, nominate a Player for a
Ministry that does not have an Election in Voting. The
nominated Player then becomes a Possible Candidate for
that Ministry.
Amend Rule 5E48 (The Grid) by replacing this text:
Initially, all Players are Resident in the Square (0,0).
with this text:
Initially, each Player is Unsquared.
All Players become Unsquared.
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