ihope on Sat, 9 Feb 2008 09:14:49 -0700 (MST) |
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Re: [s-b] After All You've Done to Us (and some proposaling) |
On 08/02/2008, ihope <ihope127@xxxxxxxxx> wrote: > {Amend the Victory Condition "Win By Hacking and Slashing" by changing > the Trigger to "No more than one Active Player is Alive", the Victor > to "The lone Active Player who is Alive, if any", and the Cleanup to > "All Players become Alive, then their Hit Points are set to 10".} I set this proposal's Title to "Post-Victory Deundeadification". > {In Rule 4E15: > > After the list item "Conflicts (Range: all sets of other proposals; > Default: the empty set)", add the list item "Oppositions (Range: all > sets of other proposals; Default: the empty set)". > > After the paragraph "If, in a set of two proposals, either lists the > other as a Conflict, those proposals are said to Conflict with each > other.", add the paragraph "If, in a set of two proposals, either > lists the other as an Opposition, those proposals are said to Oppose > each other." > > Replace the text of the section "Conflict Culling" with: > > {When Conflict Culling occurs, every Open proposal is processed in > descending order of Strength, and of Proposal Number when Strength is > equal. When a proposal is processed in this manner, if it is Won, then > every proposal that Opposes it becomes Lost, and every non-Lost > proposal that Conflicts with it becomes Shelved.}} I set this proposal's Title to "Traffic Lights at Intersections". --Ivan Hope CXXVII _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business