0x44 on Thu, 10 Jan 2008 21:39:29 +0100 (CET)


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Re: [s-b] Assigning Consultation


Geoffrey Spear wrote:
> On Jan 10, 2008 3:07 PM, Justin Ahmann <quesmarktion@xxxxxxxxxxxxx> wrote:
>   
>> {
>> Does any Player of B Nomic own a device named "Mutation Ray"?
>>
>> Reasoning: Proposal 280 ("Arabidopsis") created a non-unique device (not a
>> Blueprint...) called "Mutation Ray" yet did not assign this device an owner.
>> Rule 4E35 states that the range of the attribute "device owner" is all
>> devices, and that its scope is all device owning objects. The only types of
>> device owning objects mentioned in the rules are Players (again, 4E35).
>> }
>>
>> This is Consultation 70.  I assign it to Priest Wooble.
>>     
>
> There already was a Consultation 70.  However, I believe the
> assignment is legal even if the number isn't, so I'll Answer it.
>
> I answer this Consultation NO.
>
> Proposal 280 claims to create a non-unique device from a specified
> Blueprint.  Only a non-Unique Blueprint can create non-Unique devices,
> and non-Unique blueprints continue to exist after they've been used to
> create devices, so I hold that Proposal 280 implicitly created such a
> Blueprint which continues to exist, and that the device it created,
> needing a Device Owner, implicitly created a Device Owner Object to
> own it.
>
> In a stunning act of judicial activism, my Oracularity will apply the
> same logic to pikhq's rapier.
>
> Oracularity:
> {
> There exists a non-unique Blueprint called "Mutation Ray Blueprint" as follows:
> {{
>     Device: Mutation Ray
>     Price: m250
>     Power: Don't try to out-weird me, Three-Eyes.
>     Effect: One character of a Player's DNA string is altered to the
> character of the Owner's choice. Conditions: Target Player must be
> alive, and the target Player may not have the same DNA at the time of
> use. The Mutation Ray has not been used within six rdays.
>     Trigger: Game Action by Owner, clearly indicating the target of the
> Ray, the old two-character DNA string, and the new two-character DNA
> string.
> }}
>
> /*In the interest of not requiring the tracking of irrelevant objects
> that can't affect gameplay */
> Any Mutation Rays that aren't owned by Players are destroyed.
> The Rapier that was formerly owned by pikhq is destroyed, and mackerel
> holdings of any players who purported to purchase it from the implicit
> DOO or subsequent owners are reverted.  Any damage it's purported to
> have done is healed.
>
> In Rule 4E35, append to the 3rd paragraph the sentence "Any Device
> whose Owner ceases to be a DOO is destroyed."
> }
>
> --Priest Wooble
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>   
I claim this is CONSISTENT.
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