Antonio Dolcetta on Wed, 13 Dec 2006 02:56:25 -0700 (MST)

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[s-b] proposal: RFJ system, take 2

[[Since the RFJ system has, in my humble opinion, failed miserably, I'd 
like to propose this new Judgment system that incorporates some of 
David's Mob ideas. David, I actually wrote this last night and was 
consideing you to be away or busy with other things, so that's why I 
blatantly stole from you. I see that you are back, If you prefer to 
propose the Mob, I'll just scrap this]]

things that have changed:
Removed the Accepting stage of the RFJ which was kind of pointless.
Removed Stepping down from Office, pointless too.
Added corrective actions that can be requested.
Put it all under a post (supposing Posts pass).
Added an appeal process that all players may partecipate in.
Completley separated it from the previous incarnation (and gained 
semi-silly-names in the process).
Judges can no longer declare RFJ's invalid, only the justice officer can.
RFJ numbering can be overridden by the justice officer
Now has Active Players and a Quorum concepts

Create a rule called "Active Players" that reads:
The group of players that currently possess the Active property may be 
called the Active Players.
At the beginning of each nweek, the players that voted in the previous 
nweek gain the "Active" property, the players that failed to vote in the 
previous nweek lose the "Active" property.

create a new rule named "Enough" that reads:
A Quorum is defined to be any number greater than half the number of 
Active Players.

amend rule 2-5 to read in full:
== Judgment ==

=== the Oracle ===
There exists an Object called the staff of ZOT.
There exists a post called the "Oracle", he holds the staff of ZOT.

=== Consultations ===
Any player may as a Game Action submit a Consultation.

Consultations are Game Documents that contain a Question that is to be 
The Question must be posed in such a form as to permit a true or false 
Consultations may also contain:
* Reasoning, meaning text that clarifies the intent of the Consultation.
* the name of a Player that is to be considered as the Unbeliever for 
that Consultation.
* Interventions, corrective actions that should be taken out if the 
Reply is TRUE.
That player submitting the consultation will be known as Supplicant 
regarding that consultation.

Consultations automatically gain a Consultation Number upon submission. 
For each new Consultation, the Consultation number shall be equal to 1 
or, if such Number is already in use, to the greatest existing 
Consultation Number incremented by one. The Oracle may arbitrarily 
override the normal assignment of Consultation numbers, and choose a 
number of his liking for a new Consultation.

A Consultation is in one of the states of Waiting, ZOTTED and Pondered. 
A Consultation is initially Waiting.

=== ZOTTING ===
Upon submission of an Consultation the Oracle shall as a Game Action 
select a Priest for that Consultation.
Alternatively the Oracle may wield the staff of ZOT and cause the 
Consultation to be ZOTTED, if in eir insight e considers the contained 
Question to be malformed, ambiguous, irrelevant or otherwise unworthy. 
ZOTTED consultations have no further effect.

The Oracle may also ZOT a Waiting Consultation if has not been Answered 
yet and it's assigned Priest requests em to do so. In this case the 
Oracle is not required to grant the request, in fact e may instead 
immediately reassign the Consultation to a new Priest.

=== Selecting the Priest ===
All Active Players, except the Supplicant, the Unbeliever if the 
Consultation names one, the Oracle and Players that have already been 
selected as Priests for that Consultation, are eligible for selection as 
Priests. If no Player is eligible, the Oracle is automatically selected 
as Priest.

=== The Answer ===
The selected Priest shall find inspiration in eir knowledge of the Rules 
and, as a Game Action, Answer eir assigned Consultation TRUE or FALSE.
The Priest may also submit his own Reasoning, explaining how eir 
mystical interpretation of the Rules has guided em in eir Answer.

At the beginning of the fourth nday (or ndelay if the clock is off) 
after the Answer has been submitted to a public forum, the state of the 
Consultation becomes Pondered.

=== The Whole Point ===
When a Consultation becomes Pondered, if it was Answered TRUE the 
Interventions contained in that Consultation, if any, are enacted. 
Pondered Consultations shall guide further interpretation of the Rules.

=== Automatic Reassignment ===
At the beginning of each nweek, if a Consultation is Waiting and has not 
been Answered the Oracle shall select a new Priest for that Consultation.
In the event that the clock is off, every 10 ndelays all Waiting 
Consultations that have not been Answered yet are reassigned to a new 

=== Overriding Consultations ===
When a Priest submits eir Answer to a consultation, within three ndays 
(or ndelays if the clock is off) since it's submission, any player 
except the Defendant and the Supplicant may, as a Game Action, make a 
Claim as to the Answer's Consistency with established doctrine. Such 
Claims will ultimately state that the player believes the answer to be 
Consistent or Inconsistent.

If a Player submits multiple Claims, only the last one submitted shall 
be counted.
At the end of the third nday (or ndelay) since the Answer has been 
submitted the Oracle shall tally any such Claims. If a Quorum of Players 
has submitted Claims, and there exist more Claims of Inconsistency than 
claims of Consistency, the Oracle shall reverse the Answer for that 
Consultation [[that is if it was TRUE it becomes FALSE and vice versa]].
This reversal happens before the Consultation becomes Pondered.

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