Joel Uckelman on Fri, 12 Nov 2004 18:57:59 -0600 (CST) |
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
Re: [eia] Supply chains |
Thus spake "Kyle H": > This is clearly one of those moments where the game designers went for > simplicity over realism. (And thank goodness! Logistics are famous for > being nightmarish. Who wants that in their game?) > > kdh I do, actually. The Gamers' OCS series includes a substantial logistics component. You have to build up supplies in order to mount an effective campaign. I like it. _______________________________________________ eia mailing list eia@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/eia