Kyle H on 24 Jan 2004 20:09:59 -0000 |
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Re: [eia] battle of Turin wrap-up |
I thought there was a rule saying that I could drop a garrison after a battle, but I guess I was wrong about that. I don't want to start a house rule debate in the middle of my turn. So for now, let's just say that we will follow the rules as written and there is no garrison at Turin. kdh ----- Original Message ----- From: "J.J. Young" <jjy@xxxxxxxxxxx> To: "public list for an Empires in Arms game" <eia@xxxxxxxxx> Sent: Saturday, January 24, 2004 12:52 PM Subject: Re: [eia] battle of Turin wrap-up > A contrary example to Joel's is when a garrison starves to death during the > defender's foraging step, when the besieger is allowed to drop garrison > factors at this point in the opponent's turn (7.4.5.2). Again, though, this > is not after combat, not even in the attacker's turn. Since they > specifically state that the above example _is_ a time when the attacker can > detach factors, the rules, which do _not_ state that this can be done after > a land battle, imply that it is not allowed then. > > So my opinion is that the rules imply no, but I would not object to a house > rule about this, if a majority think the dropping of factors into a city > after a land battle should be permitted (after all, the attackers would then > be "in possession" of the city, for purposes such as conquering a minor > country the city is a capital of, next turn). > > -JJY > ----- Original Message ----- > From: "Joel Uckelman" <uckelman@xxxxxxxxx> > To: "public list for an Empires in Arms game" <eia@xxxxxxxxx> > Sent: Saturday, January 24, 2004 12:41 PM > Subject: Re: [eia] battle of Turin wrap-up > > > > Thus spake "Kyle H": > > > In the first round, the French side inflicts 2 casualties and 0.8 > morale > > > damage. The Lombards inflict 0.5 morale damage and 0 casualities. > > > In the second round, the French side inflicts 6 casualties and 1.6 > > > morale damage. The Lombards inflict 0.5 morale damage and 1 casualty. > > > In the third round, the French side inflicts 1.0 morale damage > (causing > > > the Lombards to break) and 2 casualties (one of which must be cavalry). > The > > > Lombards inflict no morale or casualty damage. > > > Because the Lombards just barely inflicted 1.0 total morale damage > and > > > because the battle lasted 3 rounds, the pursuit class is 3. A roll of 3 > > > results in 15% of 5 which is 1 cavalry equivalent lost in pursuit. > Since > > > the Lombard corps only has 2 inf. factors remaining, the pursuit loss > must > > > be a cavalry factor. > > > Total losses for the battle are 1 inf. factor for the French side > and 9 > > > inf. and 2 cav for the Lombards. The Lombardy corps is reduced to 2 > inf./0 > > > cav. > > > If it is possible to do so, France will immediately detach 1 inf. > factor > > > as a garrison at Turin. (Can I do this? I thought I could, but I can't > > > find a rule supporting it.) France gains 1 political point, Austria > loses > > > 1. Austria still needs to roll for a leader casualty. > > > > > > kdh > > > > The rules for detaching a garrison are in 7.3.2 which deals with land > > movement. Land movement has to be done before combat starts, so I'm > > inclined to think that garrisons can't be placed after combat. > > -- > > J. > > > > > > _______________________________________________ > > eia mailing list > > eia@xxxxxxxxx > > http://lists.ellipsis.cx/mailman/listinfo/eia > > > > > _______________________________________________ > eia mailing list > eia@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/eia > _______________________________________________ eia mailing list eia@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/eia