Kyle H on 10 Apr 2003 23:39:01 -0000 |
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Re: [eia] political points after a battle |
Yes, you are right that 10.3.3 does not apply to the situation we are describing. But of course, neither does 12.4 (which specifically deals with the effects of a Peace Treaty). So basically we are asking ourselves what model makes the most sense for the situation in which a minor country reverts to neutrality. Should a corps have to be dispatched to go back and pick the garrison up (as described in 12.4)? Or should we just use the "force repatriation" model (as found in 10.3.3 and 4.4.6.2)? I thought the force repatriation model made sense because when a minor country reverts to neutrality, I imagine that as a coup in which the major power garrison is expelled from the country. It's hard for me to imagine that the locals would allow the garrison to sit there for months on end... Plus, the force repatriation model avoids the oddness of having a foreign army march into a formerly controlled country without reclaiming it. But at the end of the day, I really don't care that much. The model provided by Rule 12.4 is fine by me. kdh ----- Original Message ----- From: "Everett E. Proctor" <spiritmast@xxxxxxxxxxxxxxxx> To: <eia@xxxxxxxxx> Sent: Thursday, April 10, 2003 7:22 PM Subject: Re: [eia] political points after a battle > I read 10.3.3 as a fix to keep two nations that aren't at war from > fighting each other. I don't really see how it would apply or make > sense in a non-combat situation. > > -Everett > > On Thu, 10 Apr 2003 19:09:48 -0400 > "Kyle H" <menexenus@xxxxxxxxxxxxxxxx> wrote: > > > Actually, what about the rules in 10.3.3? Honestly, I think that's the > > easiest and simplest way to go. > > > > kdh > > > > ----- Original Message ----- > > From: "Everett E. Proctor" <spiritmast@xxxxxxxxxxxxxxxx> > > To: <eia@xxxxxxxxx> > > Sent: Thursday, April 10, 2003 6:52 PM > > Subject: Re: [eia] political points after a battle > > > > > > > > > > > > As I recall, JJ and I have mentioned another issue to each other in > > > > >conversation that should also be resolved. Namely, what happens to a > > > > >garrison > > > > >that is in a country that reverts to neutrality? Does anyone know of > > the > > > > >specific rule for that eventuality? > > > > > > > > > >kdh > > > > > > > > I would expect it to be handled as if the two nations had just made > > > > peace. Which is useless as the access conditions after peace are > > > > completely undefined in the game. > > > > > > > > > > What about the rules under 12.4? > > > > > > -Everett > > > > > > _______________________________________________ > > > eia mailing list > > > eia@xxxxxxxxx > > > http://lists.ellipsis.cx/mailman/listinfo/eia > > > > > > > _______________________________________________ > > eia mailing list > > eia@xxxxxxxxx > > http://lists.ellipsis.cx/mailman/listinfo/eia > > -- > Everett E. Proctor <spiritmast@xxxxxxxxxxxxxxxx> > Play Sanctum: Online CCG > http://www.sanctum.nioga.net/ > > > _______________________________________________ > eia mailing list > eia@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/eia > _______________________________________________ eia mailing list eia@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/eia