I agree with Mike. The
order of events plus the wording of the rule Mike cited both indicate that an
interception attempt can be made and announced as soon as a stack enters an
eligible sea zone. Since the sea zone that the enemy stack is in is an
eligible sea zone and since interception attempts come before combat
declarations, interception can always be attempted before movement ends and an
attack is declared.
(BTW, in our movement orders, we
did not give the British VII fleet an opportunity to intercept us as we
approached. I think we assumed that since the VII fleet did not intercept
one enemy fleet, it would also choose not to intercept two enemy
fleets. However, if we were mistaken in our assumption, then the
British VII fleet definitely has the option of retroactively intercepting
our two fleets either in the adjacent sea zone, in its own sea zone, or
both. Note: the British VI fleet does not get the opportunity to intercept
because it is in a blockade box.)
kdh
P.S. Here's another situation where I only
found out about JJ's email because of Mike's reply. Joel, if there's
anything you can do to shore up the email system to make it more reliable, I'd
certainly appreciate it. But if not, I understand.
----- Original Message -----
Sent: Wednesday, December 11, 2002 12:16
PM
Subject: Re: [eia] evasion attempt off
Naples
At 11:39 AM 12/11/2002 -0500, you wrote:
As regards interceptions, I would
assume that a stack ending its movement in the same area as an enemy
stack, declaring an attack upon the enemy stack, could be intercepted in
an _adjacent_ area by that enemy stack, but not in the same area where
the attack is being declared.
In other words, a would-be attacker
could be ambushed on the way to the naval battlefield, but once the sea
area where the battle will take place is reached, an interception is no
longer possible since a battle will already take place.
I am not
trying to say that once an attack is declared, the defending stack
cannot intercept other stacks moving nearby, since the rules seem to
allow that for some reason.
Would everyone agree with this
interpretation ?
-JJY
No.
6.2.3.1
INTERCEPTION PROCEDURE: When a phasing stack enters a sea area occupied by
or adjacent to one or more enemy stacks, those enemy stacks may attempt to
intercept the moving stack. An "enemy stack" is any stack containing fleets at
war with any fleet or fleets in the phasing stack and/or at war with any corps
that the phasing stack may be
transporting.
This
is before the regular naval combat phase. The interception is declared
upon entering the adjacent or the same space and the interceptor does not know
if the stack will opt to continue movement or stop. I suppose if they're
on their last movement point you know they will stop, but otherwise there is
no compulsion to declare this is the end of your movement until after the
interception attempt. If you win the interception battle, you might
decide you want to keep moving even if you had not intended to before the
combat. The
regular naval combat doesn't occur until after all the movement steps so
that's why an intercepting fleet might move away. During the movement
phase, the regular naval combat has not yet begun. If a target fleet
intercepts and moves away, then it means they slipped away before the regular
naval combat could be
declared. I
would say that since 6.2.2 says that all the fleets of a major power, or of
major powers under combined movement, are considered one stack when in the
same area, that an interception of an arriving fleet would also allow already
present fleets to fight so long as they meet the who may fight rules in
6.3.1. Those rules saying that you have to be at war with the attacking
stack in order to fight it with one exception that won't matter in this
turn.
Mike
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