Kyle H on 13 Aug 2002 01:31:04 -0000 |
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Re: [eia] condensed garrison issues in votable format |
Thanks for sending out your
views, Mike. (BTW, glad you had fun at GenCon.) I've got a few
questions and comments.
> ISSUE 1A: GARRISON MIGRATION. Can factors from a
pre-existing city
> garrison become part of a depot garrison at the time that a new depot is > created in the same area? [snip]
> I agree with JJ. That seems to be fully supported by the rules. Well, I'm glad we all agree. But I honestly
don't know where you and JJ find any support for the idea that garrisons can
move on their own in the rules. In fact, there seems to be evidence
against that view. 7.3.4 lists corps, cossacks, freikorps, and
guerillas as the only things that can be moved out of a city (using zero
movement points). Garrisons are conspicuously absent from this
list.
Again, I'm happy that we
all agree that garrisons *should* be able to move out to garrison a
depot. But I don't see how it is "fully supported by the
rules". (If I've missed something, I'd be happy to have it
pointed out to me.)
> I think it
has to be defined when enemy forces arrive if it is a pure garrison factor
force, no corps present, or at the
beginning of
the combat phase if there are corps present. So, I don't believe it is necessary
to define which factors are where when the garrison or depot is
created. That's essentially the rule that we've been using all
along. So, it's fine by me.
> ISSUE 2A: CAN CORPS BURN DEPOTS? [snip]
> 7.3.3.5.1: All army factors/corps
used to garrison a depot must be of the same major power as the
depot.
> > As Corps can be part of a depot garrison, I see no reason why they cannot do anything a depot garrison can do. I had missed the mention of "corps" in
7.3.3.5.1 before. Thanks for pointing it out. (It's strange that
7.3.3.3.1 does not list corps as being eligible to be part of a depot garrison
yet 7.3.3.5.1 does... But, whatever. That's EIA...)
Here's a question, though: must a corps have 10 or
fewer factors in order to garrison a depot? (See 7.3.3.5.) My
thinking is: to heck with the limitations. If a corps is in the same space
as a depot, it can choose to burn it as if it were a garrison, regardless of
whether that corps could qualify as a garrison. That just seems easier and
more realistic. (After all, it doesn't take much to send a rider over with
a torch and the 19th century equivalent of lighter fluid.)
> ISSUE 2B: HOW ABOUT ALLIED
OR CONTROLLED MINOR FREE STATE CORPS? If we
> say YES to Issue 2A, can allied or minor free state corps burn ungarrisoned friendly depots? [snip] > I agree with JJ on
this one too. [Controlled free state corps YES, allied corps NO.]
Normally,
controlled free state forces are only allowed to garrison a depot within the
borders of that particular minor free state. (7.3.3.5.2) Are we
going to stick with this rule? (Honestly, I don't see the point of it,
especially in light of the fact that we are using optional rule 12.3.8 which
allows free state garrisons outside the free state's borders.) If so, does
that mean that controlled minor free state corps cannot burn a depot outside the
borders of that minor country?
So, to sum up, I've got 2 important lingering
questions plus 1 additional unimportant one:
Important #1: Must a corps have 10 or fewer factors to be eligible to burn
a depot? (I recommend NO.)
Important #2: Can minor free state corps and factors garrison a depot
outside the borders of the free state? (I recommend YES.)
Unimportant #3: Where do you find language supporting the view
that garrisons can move?
kdh
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