Michael Gorman on 12 Aug 2002 17:46:04 -0000 |
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Re: [eia] condensed garrison issues in votable format |
> ISSUE 1A: GARRISON MIGRATION. Can factors from a pre-existing city
> garrison become part of a depot garrison at the time that a new depot is
> created in the same area?
> - The rules seem to say NO. (For example, see 7.3.4.)
> - In the past, we have said YES.
> - My recommendation is YES.
I vote YES, and I don't even think that the rules contradict this view.
> ISSUE 1B: DEFAULTS? If we say YES to Issue 1A, should we come up with
> default assumptions regarding whether a city garrison migrates when a new
> depot is created?
> - The rules have no bearing on this issue.
> - In the past, we have had a default (city garrison becomes depot
> garrison), but that default would not have a clear application in all
cases.
> (See previous email for a discussion of difficult cases.)
> - My recommendation is NO; depot creators must explicitly decide which
> (if any) city garrison factors become depot garrison factors. Depot
> creators are to be prompted if necessary to make these decisions.
I vote YES to a default, but only where the eligible factors that could
become part of the depot garrison number 10 or less.
> ISSUE 1C: CASE-BY-CASE DEFAULTS. If we say YES to Issue 1B, what will
the
> defaults be for each of the distinct cases mentioned in my previous email?
> (See below.)
> - The rules have no bearing on this issue.
> - Past experience is inapplicable.
> - I have no recommendation.
See my vote for 1B above.
> ISSUE 2A: CAN CORPS BURN DEPOTS? If an ungarrisoned depot and a corps of7.3.3.5.1: All army factors/corps used to garrison a depot must be of the same major power as the depot.
> the same nationality are in the same area when an enemy corps arrives,
does
> the corps have the option of burning the depot (as if the corps were a
depot
> garrison)?
> - The rules seem to say NO. (See 7.3.3.3.1, 7.3.3.3.2, 7.3.6.1, and
> 7.3.6.2.)
> - In the past, we have said YES.
> - My recommendation is YES.
YES.
> ISSUE 2B: HOW ABOUT ALLIED OR CONTROLLED MINOR FREE STATE CORPS? If we
say
> YES to Issue 2A, can allied or minor free state corps burn ungarrisoned
> friendly depots?
> - The rules have no direct bearing on this issue, but indirectly they
> seem to indicate NO. (See 7.3.3.5.1 and 7.3.3.5.2.)
> - I believe that in the past we have said YES.
> - My recommendation is YES.
Controlled free state corps YES, allied corps NO.
> ISSUE 2C: OWNER PERMISSION. If we say YES to Issue 2B, can an alliedI'm going to have to say no on this one. I would not be bothered by the rule, but I think allowing the allied army to defend the corps from conversion would be a sufficient middle ground. I will point up to my thought on allied corps and depot conversion in the previous issue again though and suggest that people think about that as an alternative.
corps
> burn an ungarrisoned friendly depot without first obtaining permission
from
> the depot owner (assuming that the depot owner has no forces present in
the
> area)?
> - The rules have no bearing on this issue.
> - Past experience is not applicable.
> - My recommendation is YES.
NO.
> ISSUE 3A: BESIEGED SUPPLY. Does each besieged corps and each besieged
> garrison within the same city have to roll *separately* against the city's
> besieged supply value?
> - The rules are ambiguous on this issue depending on one's
> interpretation of the wording. (See 7.4.5 and 7.4.5.1.)
> - In the past, we have said YES.
> - My recommendation is NO.
Definitely YES, although all factors in a city not in a corps are part of a
single city garrison (note the unambiguous single noun "garrison" in
7.4.5.2).
> ISSUE 3B: DISTINGUISHING GARRISONS. If we say YES to Issue 2A, do
garrison
> factors of different (but allied or controlled minor free state)
> nationalities count as separate garrisons?
> - The rules do not address this issue.
> - Past experience is not applicable.
> - My recommendation is NO.
NO, all the factors in a city not in a corps are part of one city garrison.