J.J. Young on 9 Aug 2002 02:27:06 -0000 |
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Re: [eia] garrison migration |
My opinion (of how we should handle things, not neccesarily what the rules say) is that on the owner's first available land phase, a garrison or corps in a city moves out into the area (garrisoning the depot in the case of a garrison). So if a player builds a depot in the area outside a garrisonned city, the garrison would be assumed to move out into the depot immediately. A corps would be assumed to move out from the city into the area on the first of it's player's land phases when it could have done so. I say "assumed". The player _may_ specifically state that a garrison or corps will remain in a city, but if they don't say so in their orders, then the city --> area/depot movement would occur automatically. I think, however, that this option would almost never be used. Again, this is just my opinion, and I haven't done any extensive rules research to find out if this approach is specifically ixnayed. -JJY ----- Original Message ----- From: "Kyle H" <menexenus@xxxxxxxxxxxxxxxx> To: <eia@xxxxxxxxx> Sent: Thursday, August 08, 2002 9:53 PM Subject: [eia] garrison migration > In the email below, Mike describes a rare scenario in which a corps is > still in a city even though it is unbesieged simply because it has not yet > had an opportunity to expend the zero movement points it takes to leave the > city and enter the surrounding area. In previous games, we have always been > somewhat sloppier regarding when a corps is in the city or not, but that's > ok. I'm willing to be a bit more strict with the rules if that's what > people like. However, I wonder about how we want to handle another, > somewhat similar situation involving garrisons. > Just to use a real situation, let's take a look at the Prussian garrison > at Konigsberg. (It's far away from all the action, so I hope no one minds > that I am using it as an example.) Right now the garrison is a city > garrison. Suppose King Friedrich Wilhelm III suddenly had an urge to start > moving corps out to the eastern portion of his domain. To facilitate this > movement, he creates a depot in the Konigsberg area. Now here's the > question: Does the city garrison get to move "for free" out into the area to > become a depot garrison? (If so, when does this happen? Immediately, or > during the land phase?) > A strict reading of the rules would seem to indicate that once a > garrison becomes a city garrison, it can never again migrate out into the > area where the depot is, because garrisons do not move. Hence, they have no > movement points to spend. Hence, they cannot spend the zero movement points > necessary to move from the city to the depot (which is in the area outside > the city). > So I guess there are a few questions here. A) Do we agree that what I > have called a "strict reading of the rules" is in fact what the rules say? > B) If so, are we happy with that, or would we like to change it? C) If we > want to allow garrisons to migrate freely between cities and depots, are > there any restrictions on how and when this migration can take place? > In the past, we have always assumed that a garrison is attached to a > depot first and a city second. If a depot suddenly appears in a space that > has a city garrison, the city garrison is now understood to be a depot > garrison. (This can cause problems if the city garrison contains more than > 10 factors, but that never came up in any previous games as far as I can > recall.) Personally, I am inclined toward retaining this house rule and > allowing city garrisons to "migrate" out and become depot garrisons, but I'm > willing to do whatever the group decides. I just want to know what we are > going to do before the issue comes up. > > kdh > > ----- Original Message ----- > From: "Michael Gorman" <mpgorman@xxxxxxxxxxxxxxxxx> > To: <eia@xxxxxxxxx> > Sent: Thursday, August 01, 2002 1:32 PM > Subject: Re: [eia] Question: all-or-nothing and supply > > > > There is one last scenario where you can continue movement, but I > > expect it'll be a rare one. Once a corps is in a city, it remains there > > until its owner's turn when they can spend zero movement points to remove > > it from the city. This could lead to a situation where you enter an area > > with an enemy corps that has not yet left its city. In that case, you > > could also continue movement. I imagine this is most likely if you > abandon > > a siege and then have another corps pass by that turn or if two nations > are > > at war with a third and are not using combined movement to coordinate > their > > actions. > > > > Mike > > > > > > _______________________________________________ > > eia mailing list > > eia@xxxxxxxxx > > http://lists.ellipsis.cx/mailman/listinfo/eia > > > > _______________________________________________ > eia mailing list > eia@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/eia > > _______________________________________________ eia mailing list eia@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/eia