Kyle H on 25 Jun 2002 02:53:05 -0000 |
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
Re: [eia] Bavarian siege rolls |
Forgot to mention before that France gets +1 political point for fighting of the siege assault at Munich. kdh ----- Original Message ----- From: "Kyle H" <menexenus@xxxxxxxxxxxxxxxx> To: <eia@xxxxxxxxx> Sent: Monday, June 24, 2002 12:41 PM Subject: Re: [eia] Bavarian siege rolls > > > (Q: does one of the loses on the turn of breakage must be a cavalry > > factor, or does that only apply to field combat?) > > > > I believe that it only applies to field combats, but my reasoning > depends on the reasoning for guard commitment. (See below.) > > > P.S. I can't find in the rules where guard commitment is not allowed > > during siege combat. I do see where Siege combat "is resolved > > similarly to trivial combat" (7.5.4.1.3), and that trivial combat does > > allow guard commitment (7.5.3.2), but I don't see where siege combat > > disallows guard commitment. > > Interesting. You're right that the rules for guard commitment do not > specifically rule it out during a siege (as the rules for using artillery > do). However, I would still maintain that guard commitment can only be done > during a field (or limited field) combat because guard commitment is > contained as a step in the field combat procedure (and it is not mentioned > in the siege combat procedure). Take a look at 7.5.2. The title of that > section is "Field Combat Procedure". Then 7.5.2.8 - a subsection of 7.5.2 - > is the step for guard and artillery use. This reasoning is not airtight, > but I think it is correct. > BTW, the same reasoning would be used to deny that there has to be a > cavalry loss when a side breaks during a siege combat. I.e., since that > rule is contained in the field combat procedures and is not mentioned in the > siege combat procedures, it doesn't apply to siege combat. (And it just > doesn't make as much sense that cavalry would be needed to defend the > retreat from the city walls.) > > > P.S.S. When the dice server cuts off text on the comments, you can see > > the rest of it if you scroll down and look at the quoted "original > > message". (which was my fault for not putting the "#C" at the beginning > > of the wrapped text). > > Very good point. Thanks. > > kdh > > _______________________________________________ > eia mailing list > eia@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/eia _______________________________________________ eia mailing list eia@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/eia