Daniel Lepage on Mon, 1 Nov 2004 19:03:01 -0600 (CST)

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[s-d] Re: [s-b] Ultima Loophole!

On Nov 1, 2004, at 7.16 PM, Dan Schmidt wrote:

Looks like I'll have to use the Big Gaping Loophole
after all

I create a new nomic called "Loophole" with one rule
"Rodney can do anything he likes".Then in Loophole I
create The Kamikaze Gamestate Changer.Rule 10/4
doesn't say anything about External Forces obeying the
rules. The KGC changes 393/0 to say
{{ Game Object and Societies
cannot change the gamestate
This rule defers to all other rules }}! The KGC erases
Zarpint's Scam from Time! The KGC changes 10/4 to say
All game entities must abide by all the Rules in
effect, in the form in which they are in effect.Any
entity that attempt to effect the gamestate becomes a
game entity No Proposal may attempt to temporarily
circumvent the Rules. No Game Action may circumvent or
repress the Rules at any time. No Proposal may modify
this Rule unless said Proposal receives a 2/3 or
greater plurality of affirmative votes.}}!
Roduni,Yendoru no Taikyoku Sho Jushi.

Y'know, I've got this piece of paper in front of me that says "Wonko may change that gamestate of B Nomic in any way at any time, and Rodney never was and never can be a player of B Nomic".

But fortunately for you, the gamestate doesn't give a damn what's on my sheet of paper, any more than B Nomic can influence my friend's game of Clue right now.

So go ahead and do whatever you want in your game of Nomic. But it's not part of our game, so you needn't bother telling us what happens there. It doesn't affect our play.

If you don't believe me, go find some poker players and tell them that according to the rules of your sovereign game of Solitaire Nomic, they're required to give you all their money. Seriously, try it. See what they do :)


Stoop and you'll be stepped on; stand tall and you'll be shot at.
      -Carlos A. Urbizo

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