Joel Uckelman on Mon, 26 Jul 2010 10:30:28 -0700 (MST)

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Re: [game-lang] a survey of previous work

Thus spake Simon McGregor:
> I'd like to make another proposal.
> Let's see if we can all agree that our language ought to have access
> (either as primitives or more likely as a standard library) to
> game-level concepts like board spaces, movable pieces, decks of cards,
> and so on. If so, we probably want slightly abstracted versions of
> these with an inheritance hierarchy (e.g. a deck of cards is a
> specific example of a randomly permutable list: one in which the items
> have two sides and various other properties), but these aren't crucial
> details.

This is what I was advocating from the start. Somehow I think we are
not actually disagreeing.

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