Arkady English on Sun, 2 Oct 2011 17:23:43 -0700 (MST) |
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Re: [s-d] [s-b] THE MOST NOBLE AND RESPECTABLE RULESET OF THE NOMIC |
I'm pretty sure a rule in the imperative mood will do what they say they will do anyway: players must follow the rules, so if a rule says "Do action X" then players must then take that action - in this case modifying rule #18. On 2 October 2011 03:14, Justin Ahmann <quesmarktion@xxxxxxxxxxxxx> wrote: > I'm pretty sure all you actually did there was insert a new rule in the > imperative mood. > > Codae > > > > > ________________________________ > From: Arkady English <arkadyenglish@xxxxxxxxx> > To: discussion list for B Nomic <spoon-business@xxxxxxxxx> > Sent: Sat, October 1, 2011 6:30:00 PM > Subject: Re: [s-b] [s-d] THE MOST NOBLE AND RESPECTABLE RULESET OF THE NOMIC > > I offer my thanks to Rainbow Wolf, and award em 5 points in gratitude. > Also, I'm fairly sure the anti-dictatorship rule doesn't work, as the > dictatorship rule takes precedence, unless: > DREAMPUFFS > {{{ Modify rule #18 to read, replacing: > Rules with the lowest identifying number have priority over those that > follow. > > with: > Which rule takes priority or defers to other rules is known as "precedence." > Precedence is determined as follows: 1. Rules which explicitly state > precedence to a specified rule, or rules take priority over, or defer > to those rules appropriately; 2. If that doesn't work, rules which > explicitly state precedence to another type of rule or rules matching > a certain condition take priority over or defer to all rules of the > specified type; 3. If that doesn't work, rules with the lowest > identifying number have priority over those that > follow. > > And add the following comment. > [[Precedence from strongest to weakest goes: This rule takes > precedence over rule #(number) -> This rule takes precedence over all > rules / all rules with the name of a player in them / all rules of > type "WeDon'tHaveAnyRuleTypesYetButTheyMightBecomeUsefulLater" -> Rule > numbering.]] > > LOLLIPOP > > I support the proposed change to rule #19. > > I'm not going to remove #39 at this point, because I'm not sure that that works. > > > Arkady > (--- > THE MOST NOBLE AND RESPECTABLE RULESET OF THE NOMIC : > > 0. The Unwritten Rule > It's reasonable to interpret that unregulated actions are possible. > [[Value = 5 > Ed Murphy +1 / Rainbow Wolfe +1 / Turiski +1 / Arkady +1 / Paaaal +1]] > > 1. Players have the right to create, discuss and agree on rules and rules > changes. > [[Value = 3 > Rainbow Wolfe +1 / MP Darke -1 - technically "I disagree with the addition > of a rule to formalise the addition, removal and changing of rules." / > Turiski +1 / Arkady +1 / Paaaal +1]] > > 2. New rules are added to The Rules and have to be followed by whomever is > required to follow them. > [[Value = 4 > Rainbow Wolfe +1 / Turiski +1 / Arkady +1 / Paaaal +1]] > > 4. A player is a person who is aware of the existence of the game who has > not been Exiled from the game. Other than the player generally known as > Wooble, all players are required to follow the rules. The rules cannot > impose a punishment for failing to follow the rules which is, in the > judgment of the player being punished, worse than Exile. > [[Value = 4 > Wooble +1 / Rainbow Wolfe +1 / Arkady +1 / Paaaal +1]] > > 5. Mars Needs Creampuffs > Players shall yell DREAMPUFF at least once a month. > [[Value = 4 > Ed Murphy +1 / Turiski -1 / Arkady +1 / Paaaal +1]] > > 6. Bake Me a Loophole > The player generally known as Wooble is required to follow the rules, except > for the one titled "Mars Needs Creampuffs". > [[value = 3 > Ed Murphy +1 / Turiski +1 / Rainbow Wolfe +1 / Arkady -1 / Paaaal +1]] > > 7. Because Typing Takes Forever > The phrase "{{{" is intended to mean "I create a new rule with the following > {{{ }}}-delimited text: {{{" > [[Value = 0 (INVALID) > Turiski +1 / Rainbow Wolfe +1 / Arkady -1 / Paaaal -1]] > > 8. A player who creates a rule automatically favors it. > [[Value = 4 > Turiski +1 / Rainbow Wolfe +1 / Arkady +1 / Paaaal +1]] > > 9. Gnrlizd Sillinss > The phrase "DREAMPUFF" is an acceptable substitute for "{{{". No rule shall > make any phrase an acceptable substitute for "}}}," unless that rule does > not contain either of the letters 'e' or 'E'. > [[Value = 4 > Turiski +1 / Rainbow Wolfe +1 / Arkady +1 / Paaaal +1]] > > 10. Talk is Cheap > All game actions require a message to the spoon-business@xxxxxxxxx mailing > list. > [[Value = 5 > Ed Murphy +1 / Turiski +1 / Rainbow Wolfe +1 / Arkady +1 / Paaaal +1]] > > 12. The Redactor is a game-defined object. The Redactor can alter the text > of rules. Players cannot alter the text of rules. > Whenever a player submits an order to the Redactor as a Game Action and two > other players express support for that order as Game Actions, the Redactor > carries out that order. > [[Value = 1 > Codae +1 / Turiski -1 / Rainbow Wolfe -1 / Arkady +1 / Paaaal +1]] > > 13. Every message containing the string "}}}" that needs to be submitted to > the Redactor, automatically submits that message to the Redactor. > [[Value = 1 > Turiski +1 / Rainbow Wolfe +1 / Arkady +1 / Paaaal -1]] > > 14. For reference, rules should be numbered sequentially starting with 1 and > adding +1 to each consecutive rule. > [[Value = 2 > Rainbow Wolfe +1 / Turiski +1 / Arkady -1 / Paaaal +1]] > > 17. Any action taken by a player that has a tangible effect on the game is > forbidden unless permitted by the rules. > [[Value = 2 > Paul V +1 / Arkady +1]] > > 18. Put the Past Behind Us > This rule takes priority over all other rules except where rules specify > otherwise. > Game actions take effect in the order in which they are sent to the game, > Rules with the lowest identifying number have priority over those that > follow. > If a rule has a change number then the oldest existing version of that rule > invalidates any other version, except where a rule change has a higher value > in which case that invalidates any other version. > [[Value = 4 > Turiski +1 / Arkady +1 / Paaaal +1 / Rainbow Wolfe +1]] > Modify rule #18 to read, replacing: > Rules with the lowest identifying number have priority over those that > follow. > > with: > Which rule takes priority or defers to other rules is known as "precedence." > Precedence is determined as follows: 1. Rules which explicitly state > precedence to a specified rule, or rules take priority over, or defer > to those rules appropriately; 2. If that doesn't work, rules which > explicitly state precedence to another type of rule or rules matching > a certain condition take priority over or defer to all rules of the > specified type; 3. If that doesn't work, rules with the lowest > identifying number have priority over those that > follow. > > And add the following comment. > [[Precedence from strongest to weakest goes: This rule takes > precedence over rule #(number) -> This rule takes precedence over all > rules / all rules with the name of a player in them / all rules of > type "WeDon'tHaveAnyRuleTypesYetButTheyMightBecomeUsefulLater" -> Rule > numbering.]] > [[Arkady +1]] > 19. Comment Text > Any [[ ]]-delimited text is comment text. Comment text has no direct effect > on the game although it can be read and may aid in the interpretation of the > rule it refers to. > [[Value = 4 > Turiski +1 / Rainbow Wolfe +1 / Arkady +1 / Paaaal +1]] > 20. Goal > The purpose of the game may be submitted as a game action and needs the > support of 1/2 the known players to become valid. There can only be one goal > at any one time and add the player(s) who achieve this goal each get 1 > kudos. > [[Value = 3 > Rainbow Wolfe +1 / Arkady +1 / Paaaal +1]] > > The current goal of the game is: > Player(s) to achieve 100 points with the following restrictions: > Players may not award themselves, or other players, random points. > The game may not award more than 5 points per action. > Players may not receive more than 5 points per action at any one time. > Players lose 5 points plus any points they may have been awarded by spamming > the game. > Players may not have negative points, negative points reset to 0. > Players may not have more than 100 points, 100 points are deducted from the > "winning" player when kudos is awarded. > [[awaiting on support of 6 known players: > Rainbow Wolfe, Arkady]] > > 21. Rule changes should be numbered sequentially, starting with 1 and adding > +1 to each consecutive change, after a period following the identifying rule > number. > [[Value = 3 > Rainbow Wolfe +1 / Arkady +1 / Paaaal +1]] > > 25. This rule may neither be created nor destroyed. > [[Value = 2 > 0x44 +1 / Rainbow Wolfe +1 / Arkady -1 / Paaaal +1]] > > 26. This rule may neither be created nor destroyed. > [[Value = -1 (INVALID) > 0x44 +1 / Rainbow Wolfe -1 / Arkady -1 / Paaaal -1]] > 29. Two People are Two People > No player shall adapt a name which is the name of an object currently > tracked by the game. > [[Value = 1 > Turiski +1 / Rainbow Wolfe +1 / 0x44 -1 / ais523 -1 / Paaaal +1]] > > 30. Do Your Civic Duty > This rule is ineffective if any rule provides for some particular player, or > entity controlled by a player, to publicly announce the current ruleset at > least once per month. Any time a player causes any rule to be added, > removed, or altered in a message, the player must post the updated ruleset > with the appropriate changes, including any changes which the ruleset tracks > which have occurred since the last posting of the ruleset. > [[Value = 3 > Turiski +1 / Rainbow Wolfe +1 / Paaaal +1]] > > 32. The Value Behind The Obvious > A rule has value equal to (number of players favouring the rule - number of > players disfavouring that rule). Any other method of changing a rule's value > is forbidden. > [[Value = 3 > Arkady +1 / Rainbow Wolfe +1 / Paaaal +1]] > > 33. > This string: "LOLLIPOP" is symbolic of this string: "}}}" > [[Value = 2 > Arkady +1 / Paaaal +1]] > > 34. Preventing Conflict > If two or more rules defer to each other, then the rule with the highest > value shall take take priority over the one with the lower value. If any > rules in conflict have the same value, then the rule with the lowest > identifying number takes precedence. > [[Value = 0 (INVALID) > Rainbow Wolfe -1 / Paaaal +1]] > > 36. 3 is the Key > Players may not submit more than a total of 3 rules, or rule changes, in a > consecutive manner. Other game actions must also follow this rule except > where they are governed by another similar rule. > [[Value = 2 > Rainbow Wolfe +1 / Paaaal +1]] > > 37. A Materialistic Society > A rule with non-positive value has no effect. > [[Value = 2 > scshunt +1 / Rainbow Wolfe +1]] > > 38. Namelessness > This Nomic was never known as B. > [[Value = 1 > scshunt +1]] > 39. Democracy > Players do not have the right to, and indeed cannot, disagree with > rules and rules changes proposed or caused by the player generally > known as scshunt. > [[Value = INVALID re: #41 > scshunt +1]] > > 40. Awards points based on the following values: > IF Rule 25 is valid & Rule 26 is valid - All players lose 10 points > IF Rule 25 is valid & Rule 26 is invalid - All players gain 5 points > IF Rule 25 is invalid & Rule 26 is valid - All players gain 5 points > IF Rule 25 is invalid & Rule 26 is invalid - All players lose 10 points > Points are awarded once, at the end of the day (00:00 UTC), per valid change > between these options. > > 41. Dictatorship? No thanks. > Any player who attempts to put themselves, or another player, outside of > following the rules, or who creates a dictatorship (ie. to create rules, or > play the game, in an unchecked manner) will have those rules removed from > the game instantly. This rule takes precedence over all other rules except > those that define general precedence (#18). > > ---) > > GAME OBJECTS: > KNOWN PLAYERS (re: rule #4):- > Ed Murphy //5 points > Marr965 //5 points > Wooble //5 points > Paaaal //5 points > Codae //5 points > Turiski //5 points > Rainbow Wolfe //1 Kudos //5 points > 0x44 //5 points > ais523 //0.2 kudos //5 points > Elliot Herd //5 points > Arkady //5 points > scshunt //5 points > > REDACTOR QUEUE: > 1. Amend rule 1 to read: > Players have the right to create, discuss, agree, and disagree on all rules > and rule changes, all other rules notwithstanding. > > 2. Remove the word "add" from rule #20 (because it should not have been > there when I submitted it) > _______________________________________________ > spoon-business mailing list > spoon-business@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/spoon-business > _______________________________________________ > spoon-discuss mailing list > spoon-discuss@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss > _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss