James Baxter on Sun, 23 May 2010 09:14:58 -0700 (MST)


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Re: [s-d] Clocks and Watches


> From: gitchel@xxxxxxxxx
> To: spoon-discuss@xxxxxxxxx
> Date: Sun, 23 May 2010 06:34:14 -0500
> Subject: [s-d] Clocks and Watches
> 
> 
> Just curious. Why did the clock stop? The only rules I can find that call for that have to do with Ballotday, David - both yet to come - or the number of folks on leave being 2/3.
> 
> We do seem to have half of them out, but are there some I don't see?
> 
> And where the heck is the Watch?
>  
> --  
> Jeff Gitchel
> jeff@xxxxxxxxxxxxxx
> http://perseveration.org
> http://turtlemoon.org
> twitter: gitchel
> 515 664 3641


I've changed the clock on on the wiki. It was off because the Objnomic bot that maintains the clock on the wiki is still using the old voting rules where voting started on nday 8 and the clock turned off on nday 8 until the ballot was posted. Objnomic is maintained by Wooble who hasn't been active for a while so it hasn't changed.

The ndelay is equivalent to wdays (see CFI 101) and that is just another part of Objnomic still using old rules. An important part of B Nomic is that, regardless of what is on the wiki or what the players think the game is like, the gamestate is decided by the rules so if the clock on the wiki is wrong then it doesn't change the actual clock, it just makes it more inconvenient to find the correct value for the clock.

 		 	   		  
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