James Baxter on Sun, 26 Apr 2009 00:49:23 -0700 (MST) |
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Re: [s-d] [s-b] Consultation 234 |
> From: bad.leprechaun@xxxxxxxxx > Date: Sun, 26 Apr 2009 01:31:29 -0400 > To: spoon-discuss@xxxxxxxxx > Subject: Re: [s-d] [s-b] Consultation 234 > > > Being the supplicant, I can't make a claim here, but if I could I would say > this answer is inconsistent with itself, unfortunately. If P1911 did not > change the past, then it did not change the fact that Sgeo's Hit Points had > been reduced in the past. So wouldn't that mean this Sgeo's HP should be > increased ndaily? > > BP No, because I assume gamestate to include everything about the game, including things which are not tracked like whether a value has been reduced. This is distinct from the past which affects the players memories of the past gamestate (which is, of course, impossible, hence the Temporal Prime Directive). _________________________________________________________________ View your Twitter and Flickr updates from one place – Learn more! http://clk.atdmt.com/UKM/go/137984870/direct/01/ _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss