James Baxter on Sun, 26 Apr 2009 00:49:23 -0700 (MST)


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Re: [s-d] [s-b] Consultation 234


> From: bad.leprechaun@xxxxxxxxx
> Date: Sun, 26 Apr 2009 01:31:29 -0400
> To: spoon-discuss@xxxxxxxxx
> Subject: Re: [s-d] [s-b] Consultation 234
> 
> 
> Being the supplicant, I can't make a claim here, but if I could I would say
> this answer is inconsistent with itself, unfortunately. If P1911 did not
> change the past, then it did not change the fact that Sgeo's Hit Points had
> been reduced in the past. So wouldn't that mean this Sgeo's HP should be
> increased ndaily?
> 
> BP


No, because I assume gamestate to include everything about the game, including things which are not tracked like whether a value has been reduced. This is distinct from the past which affects the players memories of the past gamestate (which is, of course, impossible, hence the Temporal Prime Directive).

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