Jamie Dallaire on Sat, 4 Apr 2009 11:25:48 -0700 (MST)


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Re: [s-d] [s-b] Proposal: Cleaning the clock


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On Sat, Apr 4, 2009 at 1:21 PM, Ed Murphy <emurphy42@xxxxxxxxxxxx> wrote:

> Proposal:  Cleaning the clock
>
> Amend Rule 2-1 (NTime) by replacing the text of the section "The
> Ministry of Time" with this text: {
>
> There exists a ministry known as the Ministry of Time.  The Minister of
> Time, also known as the Doctor, is responsible for maintaining a Public
> Display of the Clock, along with any actions that will occur or may
> occur automatically at a specific future time.
>
> }
>
> Amend Rule 2-11 (RPG) to read: {
>
> There is an attribute "Hit Points" (syn. Health) with a scope of all
> players, a range of all non-negative integers, and a default value of
> 10.
>
> If a Player's Hit Points would ever be set to a value less than 0, it is
> instead set to 0. A Player whose Hit Points equal 0 is Dead; all other
> players are Alive.
>
> The maximum Hit Points of a Player is 10, or his Level multiplied by 2,
> whichever is greater.  If a Player's Hit Points would ever be set to a
> value greater than his maximum, it is instead set to his maximum.
>
> At the start of each nday, each Alive player gains 1 Hit Point.
>
> }
>
> Amend Rule 2-13 (The Game Board) by replacing this text: {
>
> Drowning and eir HP attribute is decreased by one for each nday they
> remain in a Square with a negative Altitude.
>
> } with this text: {
>
> Drowning. At the end of each nday, each player who remained in a Square
> with negative Altitude for the entire nday loses 1 Hit Point.
>
> }
>
> Amend Rule 3-14 (The Ministry of Goods) by replacing the paragraph
> beginning "Any unique blueprint is put to auction" with this text: {
>
> Any unique blueprint is put to auction immediately upon creation. Any
> player, including the Artisan, may, as a Game Action, submit a
> non-retractable bid via a Public Forum, specifying an amount of mackerel
> greater than any previous bid. The highest amount of mackerel bid on a
> blueprint is its price.
>
> Bids can be placed no later than Teucer [[nday 10]]. Afterward, the
> following things occur in order, stopping if the blueprint is purchased:
> * At the start of Zarpint [[nday 11]], the highest bidder (if any)
> purchases the blueprint if possible.
> * At the end of Zarpint, the highest bidder (if any) purchases the
> blueprint if possible, otherwise his Vote Power is set to 0 and he
> loses 25 points.
> * At the end of Thirnight [[nday 12]], the second-highest bidder (if
> any) purchases the blueprint if possible, otherwise the blueprint ceases
> to exist.
>
> }
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>
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