Craig Daniel on Mon, 16 Feb 2009 14:07:06 -0700 (MST) |
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Re: [s-d] [s-b] As per Wooble's Refresh update |
On Mon, Feb 16, 2009 at 4:00 PM, David E. Smith <dave@xxxxxxxxxxxxxxx> wrote: > On Mon, Feb 16, 2009 at 2:51 PM, Craig Daniel <teucer@xxxxxxxxx> wrote: > >> What do you think said combined gamestate will be? >> >> It can't be the union of all rulesets from passed Points of Order, >> because several of them require that the whole ruleset be replaced >> with their contents (rather than having their contents added to the >> ruleset) and thus don't get to coexist. So whichever one resolves last >> wins - except that they resolve simultaneously. >> > > In my day (when we had to walk uphill both ways barefoot in the snow), it > was customary that events which otherwise would resolve "simultaneously," > would be handled in chronological order by the date of the initial proposal. > I'd suggest things be resolved that way - even if it turns out to be the > "wrong" way to do it, it will leave one set of rules intact, which can then > be used either to determine their own legitimacy through whatever > justice/dispute system exists in that ruleset, or to provide a whole new set > of replacement rules (again, via that system, which can be used to decide > which PoO should have been the "last" one to take effect), or to provide an > emergency framework for starting over. I am also inclined to do it that way. > Anyone have records of emergency periods in B in the last couple years, > relative to real-time? It seems like you folks have spent more time in > states of emergency/unrest than in active playing time. Yes, I believe that's been the case recently. Particularly egregious was the Eternal Nday at the end of Era 4. _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss