Jamie Dallaire on Sun, 8 Feb 2009 18:03:07 -0700 (MST) |
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Re: [s-d] [s-b] Fix |
On Sun, Feb 8, 2009 at 12:33 PM, Ed Murphy <emurphy42@xxxxxxxxxxxx> wrote: > Billy Pilgrim wrote: > > > On Sat, Feb 7, 2009 at 5:03 PM, Elliott Hird < > > penguinofthegods@xxxxxxxxxxxxxx> wrote: > > > >> Dude, nobody noticed this... > > > > > > Hmmm, now that I look at it, sadly, you activated it too fast anyway. > > > > 1 nday after submitted it (if the clock was on) or 2 ndays after > submission. > > In any event, too fast to have an effect. > > > > Remember a duration of 2 ndays implies 3 midnights, not 2. > > > > BP > > > >> > >> 2009/1/25 Elliott Hird <penguinofthegods@xxxxxxxxxxxxxx>: > >> > > >>> On 23 Jan 2009, at 13:49, Elliott Hird wrote: > >>> > >>>> I intend to activate the following Tweak: { > >>>> In rule 5E42, replace "No Game Object may come to have the same name > >>>> as another Game Object." with "No Legal Entity or Contract can have > >>>> the same name as any other Legal Entity or Contract." > >>>> } > >>> > >>> I activate this Tweak. > > I activate each tweak that I unsuccessfully attempted to activate > within the past 48 hours. > > Remind me to propose expanding the Tweak window (and possibly some > others as well). Nah, you successfully did it I think. nday 1 submit ---> nday 4 activate. difference = 2 ndays. Also, you couldn't re-activate tweaks you tried but failed to activate earlier, I think, since the tweak that would allow that kind of action is one of yours (and would have failed previousllly)... _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss