Jamie Dallaire on Fri, 19 Dec 2008 15:49:57 -0700 (MST)


[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]

Re: [s-d] Proto: Power Squares


sounds good.

On Fri, Dec 19, 2008 at 5:34 PM, Craig Daniel <teucer@xxxxxxxxx> wrote:

> Proto: Some squares have special powers, which may affect players on
> them, players doing stuff with the color of those squares, or players
> on squares of those colors.
>
> Powers would be had by all squares whose coordinates are both drawn
> from the following list or one vaguely similar: {-20, 20, -40, 40,
> -80, 80, -160, 160}. This spreads exponentially far from the origin
> and puts many powers into the Desert if that passes, making going
> after their effects risky. Another possibility, which reduces the
> number to encourage competing over them, is {-20, 20, -50, 50, -125,
> 125}. We can also do a non-symmetric version, such as {-10, -50, -200,
> 30, 50, 100} or something.
>
> Players may not deliberately land within a certain range of these
> squares. When the proposal passes, we might want it to unsquare
> everyone in that range and uncolor the squares also.
>
> Further from the center, powers should be better. Possible powers
> include costing less to revive, paying half price for weapons, getting
> extra health which goes away when you leave the color, doing extra
> damage with certain weapons, or getting extra votes on proposals.
>
> Thoughts?
>
>  - teucer
> _______________________________________________
> spoon-discuss mailing list
> spoon-discuss@xxxxxxxxx
> http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss
>
_______________________________________________
spoon-discuss mailing list
spoon-discuss@xxxxxxxxx
http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss