Jamie Dallaire on Tue, 2 Dec 2008 03:51:47 -0700 (MST) |
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
Re: [s-d] squares |
On Tue, Dec 2, 2008 at 5:46 AM, Jamie Dallaire <bad.leprechaun@xxxxxxxxx>wrote: > yay, so I finally read ehird's RP really carefully front to back. > > a) whither the temporal prime directive? don't think it matters in the > proposed ruleset, but it's just a good idea to keep its absence in mind. > b) proposal conflicts are a little bit broken. if a proposal conflicts with > another that is won, then the first is automatically lost. if two > conflicting proposals are won, I think the one with the highest strength > should prevail, but this is not currently the case. I'll propose this if > ehird's RP passes. > c) "Initially, all Players are Resident in the Square (0,0). [...] A Square > can never have more than 3 Residents." What??? > d) I quite like this refresh proposal. Here, let me go vote for it for > real. e) oh, and we'll see how it works out, but my initial feeling is that we should scale down the ranges of most weapons. As it now stands, I get the feeling that with 5 square moves per day, one could get shot A LOT before managing to move out of someone's range. Then again maybe we want that :-D BP _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss