Jamie Dallaire on Sun, 16 Nov 2008 00:41:04 -0700 (MST)


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Re: [s-d] [s-b] to the "Minister of Health"


On Sun, Nov 16, 2008 at 2:30 AM, Jay Campbell <bnomic@xxxxxxxxxxxxxxx>wrote:

>
> > Nope! See the order in which that happens. Object are (maybe) destroyed,
> > THEN all infections happen. No destruction in the first nweek!
> >
> >
>
> Ah, true, it's only infections; so if the ministry fulfills its
> obligations or does does nothing, the gamestate is identical next nweek.
> Except for some leftover attributes, which aren't defined by the rules
> and would poof next time the MoM's public display is approved.


Good point.

>>  Did you have a plan for managing Plague?
>>
>
>
> Nope!
>
>


Choose your own response:
>
> a) Jerk
> b) This sort of thing is exactly why B is always in a slump
> c) This is an interesting challenge, let's re-propose it as a proper rule


I hadn't thought of anything more intelligent than: count up all the
relevant game objects and then do a whole bunch of dice rolls. Sounds like a
lot of work. But that said, I had intended that unless anyone else wanted to
do it, I would pick up the MoH since I'm the one who proposed the rule (see
e.g. MoT, MoF, which I've held pretty much continuously since their
inception). If you do have a way of automating this (and game actions in
general) that could be quite interesting! I'm not sure if there are any
other options save for slogging vs automation. Are there?

BP
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