Geoffrey Spear on Thu, 14 Feb 2008 10:14:31 -0700 (MST) |
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Re: [s-d] [s-b] Logical Hand Grenade: 5 Seconds Later |
On Thu, Feb 14, 2008 at 11:58 AM, Jamie Dallaire <bad.leprechaun@xxxxxxxxx> wrote: > 2) the future game actions provisions does not permit you to make a > game action at a time that is contingent on future events (such as on > an nday actually ending). then again no one has made this > interpretation yet and no one said anything about me throwing the hot > tomato at 0x44 in this manner. i don't know but there might be > something in the temporal prime directive that disallows this way of > doing things (?)... My Answer totally missed the whole "not the end of nday 8" thing, but yes, I do believe the Temporal Prime Directive prevents this from being a paradox. Whether or not the nday actually ends 3 minutes in the future cannot have any effect on whether your action occurs or not. My Answer accidentally applies what I think is a common sense approach, which is to liberally interpret "3 minutes before the end of nday 8" to mean "at 23:57 UTC on nday 8, assuming the Clock is On at that time" and have your action occur then. A less liberal approach would just make specifications of ntime relative to events that can be expected to happen in the future completely meaningless and hold that your attempt to schedule a future action failed from the outset. _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss