0x44 on Wed, 12 Dec 2007 20:54:04 -0700 (MST) |
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Re: [s-d] ParaNomic XP (proto-initial rules) |
Jamie Dallaire wrote: > On Dec 12, 2007 8:30 PM, Geoffrey Spear <geoffspear@xxxxxxxxx> wrote: > > >> On Dec 12, 2007 5:54 PM, Ed Murphy <emurphy42@xxxxxxxxxxxx> wrote: >> >>> Would anyone be interested in starting a new game using the rules >>> below? Are there any problems that would kill it before it started? >>> >> Looks interesting, but I'm not sure I can take another whole nomic. >> > > > Ditto. What is the rationale behind rule 102 declaring which rules are there > to start the game? > > Also, and maybe you left this undetermined on purpose (or I missed it), but > how does once change eir clearance? > > Billy Pilgrim > For shame, Citizen, the Computer will change one's clearance to suit the needs of the Complex. Please report to the nearest clone refreshment center for reclamation. -- -- 0x44; _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss