0x4461736864617368 on Fri, 23 Nov 2007 22:54:01 +0100 (CET)


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Re: [s-d] [s-b] Proposal: Give Ministries Their Props


Nevermind, it appears that I can't read.


0x4461736864617368 wrote:
> Doesn't that latter rule allow Kurt Gödel to create a miniministry that
> allows its minister to change the game state at will?
>
> Jamie Dallaire wrote:
>   
>> The current rule defining ministries is outdated, as it confers nothing but
>> responsiblity upon a minister. Ministers already do more than that, such as
>> selecting priests, creating blueprints, changing messages of the nweek,
>> creating miniministries, etc.
>>
>> Therefore, I submit the following Proposal entitled "Give Ministries Their
>> Props":
>>
>> {{
>> In Rule 6-1, amend the paragraph that reads
>> {
>> A Ministry is a Game Object that can be assigned to at most one Player. It
>> represents the responsibility of that Player to keep Players aware of the
>> state of a particular aspect of the game.
>> }
>> to read
>> {
>> A Ministry is a Game Object that can be assigned to at most one Player. It
>> represents the responsibility of that Player to keep Players aware of the
>> state of a particular aspect of the game, and may also represent the power
>> of that Player to affect the gamestate in ways specified in the Ministry's
>> definition. If a Ministry's defined powers conflict with any other part of
>> the Rules, the latter takes precedence.
>> }
>> }}
>>
>> Billy Pilgrim
>> _______________________________________________
>> spoon-business mailing list
>> spoon-business@xxxxxxxxx
>> http://lists.ellipsis.cx/mailman/listinfo/spoon-business
>>   
>>     
>
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>   

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