Antonio Dolcetta on Wed, 17 Jan 2007 04:54:23 -0700 (MST) |
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Re: [s-d] [s-b] Proposal: Devices |
shadowfirebird@xxxxxxxxx wrote: >> suppose i have an object called, "the voodoo doll" that is triggerable >> by sticking a pin into it. >> any ambiguity in the whole rules (and without looking very far "room for >> choice" is ambiguous itself) would let me decide what happens when i >> trigger the doll, so i could award myself a win, or worse, just by >> sticking a pin into the doll. > > Well, yes. > > But (1): the devices rule states that the voodoo doll rule must > describe the effect. yes, suppose the stated effect is: "target player must drop a device he owns or lose 10 points" or whatever, it doesn't matter because the rule says that if there is ambiguity anywhere I (the owner) get to decide what happens, and I have a very active immagination. > > But (2): I wouldn't vote for a proposal that created that device, and > neither would you. Or, I suspect, anyone else. The "WTF" is in > "Voodoo Doll", not in "Devices". there's nothing wrong with the device, it's the rule that is broken. the only thing a device needs to be a voodoo doll is be triggerable. > > (BTW I like the idea of a voodoo doll - not the one you used in your > example, obviously - so I've added it to my "shop" proposal; which > I'll release once everyone has had a chance to comment on Devices.) please do _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss