Peter Cooper Jr. on Fri, 8 Dec 2006 18:11:37 -0700 (MST)


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Re: [s-d] whither sproingie.player?


"Chuck Adams" <cja987@xxxxxxxxx> writes:
> Rule 1-2 says everything in the game is an Object, and 1-3 defines
> External Force to be whatever's outside the game -- and then Outsider
> merges External Forces into the Object hierarchy anyway.  Here's how I
> understand the hierarchy.  Some of these are only considered Game
> Objects because of the all-inclusive wording of the first sentence in
> Rule 1-3
>
> External Force [1-3]
> +-- Forum [1-9]
>
> Game Object (aka Object) [1-2]
> +-- Outsider (also "inherits" External Force) [1-3]
> |   +-- Player [1-4]
> +-- Game Document [1-6]
> |   +-- Rule [1-8]
> |   +-- Proposal [2-2]
> |   +-- Request For Judgement (aka RFJ) [2-5]
> +-- Game Action [1-10]
> +-- Era [1-12]
> +-- Property [1-13]
> +-- Attribute [1-14]
> +-- The Clock [2-1] (can be argued that it's merely an instance of Object)
> +-- Win [2-3]
> +-- Point [2-4]

Anything that the game knows about is an Object. Saying something is
an Object in the rules is just clarification, as it's an object due to
its very existence.

Since Fora are known to the game (and thus they're Objects), and
they're also External Forces, by r1-3 they are Outsiders.

-- 
Peter C.
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