Mark Walsh on Wed, 4 Jan 2006 21:28:35 -0600 (CST) |
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[s-d] Superpower suggestion. |
I'm considering a method for alloting Superpowers. Thoughts invited. [[ Intent here is to randomly and fairly allot the Superpowers. Being an Active Player is to be encouraged by this. There are both positive and negative Superpowers, and I believe that balance was the intent of this construction. However, I feel that if a Player were to acquire an advantageous Superpower and be allowed to retain it indefinitely, an unfair advantage would exist. The period of one nweek seems a reasonable amount of time for creative minds to find exploitative means of excercising Superpowers (should any exist). It also seems a reasonable amount of time for tolerating the negative impact of a Superpower which might not be advantageous to a given Player's present strategy. ]] [[ some methodology like this: ]] [[ define serializing superpowers ]] [[ nweek end return to pool ]] [[ nweek begin randomize ]] [[ allot to active players, somehow ]] [[ consider inactive players who act mid nweek ]] [[ death rules use whatever's left ]] [[ define stun and daze combat effects ]] Just tossing it up. Triller _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss