| eugman on Mon, 23 May 2005 14:14:51 -0500 (CDT) |
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| [s-d] Re: [s-b] [auto] Wonko submits p98-101 |
> Proposal 98/0: Don't Encourage Unneccesary CFI Emissions
> A Standard Proposal by Wonko
> Last modified on nweek 89, nday 7
>
> Remove the text "If a CFI is judged TRUE, the player who submitted it recieves
> 20 Genechips." from r9-8.
Totally needed. I think everyone should vote refused on the cfi against me so that Raelus doesn't get rewarded for an uneeded cfi.
> Proposal 99/0: All Gambling Is Not Good
> A Standard Proposal by Wonko
> Last modified on nweek 89, nday 7
>
> Remove section eight,
> (the one titled 'Casinos')
> >From the book "Ruleset".
>
> [[
> Nobody's ever made a Casino, and we now have too many other subgames to justify
> keeping this around.
> ]]
Yep you're right. You may wish to alter the ministry of gambly.
> Proposal 100/0: More Zapping
> A Standard Proposal by Wonko
> Last modified on nweek 89, nday 7
>
> Replace the second bullet point in rule 6-5 (Tiles:Playing) with:
> {{
> * Zapping up to three Zones. A Zone may only be Zapped if it contains at least
> one Tile and has not had any new Tiles added to it for at least 10 ndays. When a
> player Zaps a Zone, e gains amplitude equal to half the number of tiles in that
> Zone, rounded down. If a player controls that Zone, then that player gains
> Amplitude equal to the number of Tiles in the Zone times n, where n is one plus
> the number of Runes in that Zone. Then the Zone becomes uncontrolled, and all
> Tiles in it are put in the Bag.
> }}
>
> [[
> I think Tiles would be more playable if we weren't sitting around waiting for
> free Zones so much. This fixes that by allowing us to Zap three Zones at once,
> and rewarding players who Zap Zones.
> ]]
Sounds good. Should I join? I'm not to good at scrabble and I propobably won't be buying any talismans to help me.(I can't hold sp currently as things are)
> Proposal 101/0: Small Changes
> A Standard Proposal by Wonko
> Last modified on nweek 89, nday 7
>
> In rule 3-4 of the Ruleset, replace "When a Proposal changes from Open to
> Historical, each player who cast a vote on it gains 1A." with "When a Proposal
> changes from Open to Historical, each player who cast a vote of FOR or AGAINST
> on it gains 1A."
>
> In rule 7-6 of the Ruleset, replace "three times" with "five times" wherever it
> occurs (raising the SP burning point).
>
> Repeal r9-5 of the Ruleset. [[Bounties - again something that's never been used
> and doesn't seem very useful. ]]
How about this, I make more changes to my prop related to bounties and you put ina clause that if it fails you repeal the rule. This way If i can make bounties useful then they stay.
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