eugman on Fri, 20 May 2005 15:20:12 -0500 (CDT) |
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Re: [s-d] Re: [s-b] [auto] EugeneMeidinger amends p88 |
> I think this would make an interesting game. However, the proposal needs > some editing... Yeah I was running out of and wanted to just post it to get commented on. > Replace rule 3-2 of the Collectable Cards Rulebook with the following: > > {{ > > A deck must contain between 20 and 60 cards, inclusive. A deck may at most > > contain three of the same card except for common and somewhat common cards. > > The player who has the title of duel master may have up to 5 copies of the > > same uncommon card in eir decks.}} > > [[ Tie-in to Duels]] > > > > Add to section 6 of the Collectable Cards Rulebook the following: > > {{ > > == Starter decks == > > Starter Decks are game objects. Any player Playing Cards may buy a Booster > > Pack for 15 Genechips. When a player buys a Starter Deck, e must specify a > > card set and which starter deck. The player adds 60 predetermined cards from > > the specified set to his library based. The cards added are listed in the > > description of the starter deck. > > }} > > > Why do you state the cost of a booster pack in the middle of a paragraph on > starter decks? Because I copied the rule and missed that part. > Add to rule 7-1 the following: > > {{Players may not begin a Battle if they are all already in a Battle > > consisting of the same members}} > > > > Replace rule 7-6 with the following: > > {{ > > Each player begins a Battle no damage and no distance. > > > > If any player at any time has exactly twenty distance in the current > > Battle, e is eliminated from the current Battle. All cards owned by em in > > the battle are returned to eir deck. > > > I don't remember if "em" is the Spivak pronoun that doesn't exist or that I > always used wrong. Either way, "All of eir cards in the battle are returned > to eir deck" would be an easier way to say this. http://en.wikipedia.org/wiki/Spivak_pronoun em means them,him,her > Eir deck is then removed from the Battle. Then if the game has lasted for at > > least one nweek then a 2d6 and a dx are rolled where x is that player's > > damage. If the amount rolled by the former die is greater than the latter > > die then a dimship owned by the player is placed in a random vacant grid > > location if there are at least two vacant grid locations. Otherwise, a > > wrecked dimship is placed in a random vacant grid location if there are at > > least two vacant grid locations. > > > If I may, I'm going to rewrite the entire paragraph a little: > "If at any time a player has exactly twenty Distance in the current Battle, > they are eliminated from that Battle. All of eir cards in the battle are > returned to eir Deck, and eir Deck is removed from the Battle. If the game > has lasted for at least one nweek and there are at least two vacant Grid > Locations, 2d6 and dX are rolled, where X is the player's Damage when they > left the Battle. If the former roll is greater than the latter, a Dimship > owned by that player is placed at a random vacant Grid Location. If the > latter roll had the greater value, a wrecked Dimship is placed at a random > vacant Grid Location." I'm quite happy to have people rewrite my props. I'd rather pass with peoples help than fail alone. > After that, you'd need to define what a Dimship and wrecked Dimship are. Or > just define Dimships for now - wrecked Dimships could do several things > depending on what sort of framework is set up. Salvage, repair, mining... > all possibilities. Here is the problem though: The idea of a speeder that has no offense(When I hear the word I imagine big blimps feel free to let me know what they were more like) and a wrecked dimship as bunch of mineral pockets seems like a pretty good idea for now(The idea of being able to repair a wrecked dimship is more interesting); however, it only works with the framework you have proposed. Now I could propose that they are grid objects that do nothing and your proposals could then alter that. I can't think of a better way of doing this. _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss