eugman on Wed, 18 May 2005 19:34:26 -0500 (CDT)


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Re: [s-d] Proto-prop


It's not so much the terms that concern me but the system.
This game currently seems to be dvorak merged with some ccg game with a bit of an element theme but not much.

Do we want to have a game where there are creatures? This doesn't have to be a generic battle game. We could have some other unusal goal. We could make some game where you try to complete your ship before your opponent and try to sbatoge their ship ect. 


> Well, Magic is the only one I'm familiar with. I've tried not to use all of 
> the same terms for things here where possible (cantrips/spells vs. 
> instants/sorceries, for example), and names can be changed. Also, if you 
> want to steer away from that sort of thing, then create a third edition set 
> of rules and steer us away. I certainly won't reject an idea because it 
> isn't Magic, I'm just not entirely sure how else to run a CCG.
> 
> [[BvS]]
> 
> On 5/18/05, eugman@xxxxxxxxxxx <eugman@xxxxxxxxxxx> wrote:
> > 
> > My question to you is do we want to be making a clone of Mtg or do we want 
> > to make something more original? Just askin...
> > 
> > 
> > > So I was thinking about the card game we now have and some ways to 
> > improve
> > > it a little - mostly I'm trying to make the cards less wieldy by 
> > defining
> > > certain types of cards and more basic actions that can be referred to on 
> > the
> > > cards. Anyway, here's what I have so far, as well as all of the current
> > > cards modified to do basically the same things they do now, but phrased
> > > differently. The idea is that the First Edition cards are still usable, 
> > but
> > > not as good as Beta.
> > >
> > > I'm not proposing this now because there are other props to modify Cards 
> > on
> > > the table and I don't want to get strange interactions. Better to wait 
> > until
> > > voting starts and see what needs tweaking then. Also I want to make sure
> > > people like my ideas here. So, here it is.
> > >
> > > == Proto-Prop: CCG edit ==
> > >
> > > {{
> > > Change the first sentence of Rule 1-3 of the Collectable Cards Rulebook 
> > to
> > > read:
> > > {{
> > > Players may be Card Players. Players are initially not Card Players.
> > > }}
> > >
> > > Amend Rule 2-1 of the Collectable Cards Rulebook to read:
> > > {{
> > > Cards have the following properties:
> > >
> > > Rarity - Rarity is a positive integer between 1 and 5, inclusive.
> > >
> > > Type/Subtype - Cards have a type, which is either Action or Thing. Cards 
> > may
> > > also have one of the following subtypes, which may be
> > >
> > > used in place of their type:
> > >
> > > Action subtypes:
> > > * Cantrip - Instants can be used at any time.
> > > * Spell - Spells can only be used during their owner's turn.
> > >
> > > Thing subtypes:
> > > * Creature - Creatures may perform one action per round. Actions include
> > > attacking, blocking, and any action defined by the
> > >
> > > creature's card. Attacks can only be made during the main phase of the
> > > creature's controller. If an attacking creature is not
> > >
> > > blocked, it is destroyed and the defending player loses one Power Gem. 
> > If an
> > > attacking creature is blocked, both attacker and blocker
> > >
> > > are destroyed.
> > > * Wall - Walls are similar to creatures except that they cannot block.
> > > * Artifact - The actions performed by artifacts are defined by the 
> > artifact.
> > > Artifacts may not attack or block.
> > > * Battery - Batteries are any Thing that generates AP. Batteries may not
> > > attack or block.
> > > * Enchantment - Enchantments are played on other Things and affect those
> > > Things.
> > >
> > > Action Points - Actions Points may also be called AP. AP is a positive
> > > integer.
> > >
> > > Set - A card may belong to a certain set of cards.
> > >
> > > Text - The text of a card is a game document outlining any effects the 
> > card
> > > has. Cards may not affect the gamestate outside of
> > >
> > > Playing the Game of Cards.
> > > }}
> > >
> > > Add the following items to Rule 7-3 of the Collectable Cards Rulebook:
> > > {{
> > > Destroy - If the effects of one card include destroying another, all
> > > "destroyed" cards are moved into the discard pile of the player
> > >
> > > who owns them.
> > >
> > > Sacrifice - Things may be sacrificed as part of the cost or activation 
> > cost
> > > of another card. When a Thing is sacrificed, it is
> > >
> > > destroyed.
> > >
> > > Controller - The controller of a card is the player who has the ability 
> > to
> > > use that card.
> > >
> > > Owner - The owner of a card is the player whose deck contains the card. 
> > When
> > > a Thing is destroyed, it goes to its owner's discard
> > >
> > > pile.
> > > }}
> > >
> > > Remove the text "If e owns more than five Power Gems at any time, Eir 
> > Power
> > > Gems are destroyed until e has five Power Gems." from
> > >
> > > rule 7-6 of the Collectable Cards Rulebook.
> > >
> > > Create a new Set of Cards named "Beta Edition" with the following cards 
> > in
> > > it:
> > > {{
> > > {{
> > > = Battery of Fire =
> > >
> > > Rarity - 1
> > >
> > > Type - Battery
> > >
> > > Action Points - 1
> > >
> > > Set - Beta Edition
> > >
> > > Text - Destroy this card: You may use one more AP than usual this turn.
> > > }}
> > >
> > > {{
> > > = Battery of Ice =
> > >
> > > Rarity - 1
> > >
> > > Type - Battery
> > >
> > > Action Points - 1
> > >
> > > Set - Beta Edition
> > >
> > > Text - Destroy this card: You may use one more AP than usual this turn.
> > > }}
> > >
> > > {{
> > > = Frying Pan =
> > >
> > > Rarity - 1
> > >
> > > Type - Artifact
> > >
> > > Action Points - 4
> > >
> > > Set - Beta Edition
> > >
> > > Text - At the beginning of your turn, roll a six-sided die. If the 
> > result is
> > > six, destroy a Power Gem.
> > > }}
> > >
> > > {{
> > > = Grunt =
> > >
> > > Rarity - 1
> > >
> > > Type - Creature
> > >
> > > Action Points - 3
> > >
> > > Set - Beta Edition
> > >
> > > Text - When Grunt attacks, roll a two-sided die. On a 1, sacrifice 
> > Grunt.
> > > }}
> > >
> > > {{
> > > = Time Flux =
> > >
> > > Rarity - 1
> > >
> > > Type - Spell
> > >
> > > Action Points - 2
> > >
> > > Set - Beta Edition
> > >
> > > Text - Return a card from your discard pile to your hand.
> > > }}
> > >
> > > {{
> > > = Adapt =
> > >
> > > Rarity - 2
> > >
> > > Type - Cantrip
> > >
> > > AP - 3
> > >
> > > Set - Beta Edition
> > >
> > > Text - You may do one of the following: Draw a card, force a player to
> > > discard a card, or destroy a Thing.
> > > }}
> > >
> > > {{
> > > = Blank Tile =
> > >
> > > Rarity - 2
> > >
> > > Type - Cantrip
> > >
> > > Action Points - 3
> > >
> > > Set - Beta Edition
> > >
> > > Text - Target player draws a card.
> > > }}
> > >
> > > {{
> > > = Fireball =
> > >
> > > Rarity - 2
> > >
> > > Type - Spell
> > >
> > > Action Points - 2
> > >
> > > Set - Beta Edition
> > >
> > > Text - Sacrifice one Battery of Fire when you play this card. Destroy 
> > one
> > > Power Gem.
> > > }}
> > >
> > > {{
> > > = Maelstrom =
> > >
> > > Rarity - 2
> > >
> > > Type - Enchantment
> > >
> > > Action Points - 3
> > >
> > > Set - Beta Edition
> > >
> > > Text - Target Thing is unable to perform any actions.
> > > }}
> > >
> > > {{
> > > = Giant Anime Robot =
> > >
> > > Rarity - 3
> > >
> > > Type - Creature
> > >
> > > Action Points - 4
> > >
> > > Set - Beta Edition
> > >
> > > Text - All players' maximum hand size is decreased by one. 4 AP, 
> > sacrifice a
> > > Thing: Destroy an opponent's Power Gem. Destroy this
> > >
> > > card if it has destroyed more than one Power Gem.
> > > }}
> > >
> > > {{
> > > = Ice Wall =
> > >
> > > Rarity - 3
> > >
> > > Type - Wall
> > >
> > > Action Points - 3
> > >
> > > Set - Beta Edition
> > >
> > > Text - Sacrifice one Battery of Ice when you play this card. Sacrifice:
> > > Prevent the destruction of one Power Gem.
> > > }}
> > >
> > > {{
> > > = Reign of Ice =
> > >
> > > Rarity - 3
> > >
> > > Type - Artifact
> > >
> > > Action Points - 5
> > >
> > > Set - Beta Edition
> > >
> > > Text - Sacrifice one Battery of Ice when you play this card. Cards 
> > costing
> > > more than 4 AP to play cannot be played.
> > > }}
> > >
> > > {{
> > > = Mind Control =
> > >
> > > Rarity - 4
> > >
> > > Type - Spell
> > >
> > > Action Points - 4
> > >
> > > Set - Beta Edition
> > >
> > > Text - Gain control of target Thing.
> > > }}
> > >
> > > {{
> > > = Raelus the Unforgiven =
> > >
> > > Rarity - 4
> > >
> > > Type - Hero
> > >
> > > Action Points - 5
> > >
> > > Set - Beta Edition
> > >
> > > Text - You may use one less AP each turn. Use 3 AP: Opponent discards 
> > one
> > > card of eir choice.
> > > }}
> > >
> > > {{
> > > = Reign of Fire =
> > >
> > > Rarity - 4
> > >
> > > Type - Artifact
> > >
> > > Action Points - 5
> > >
> > > Set - Beta Edition
> > >
> > > Text - Sacrifice one Battery of Fire when you play this card. Cards 
> > costing
> > > less than 3 AP to play cannot be played.
> > > }}
> > >
> > > {{
> > > = DimShip =
> > >
> > > Rarity - 5
> > >
> > > Type - Artifact
> > >
> > > Action Points - 7
> > >
> > > Set - Beta Edition
> > >
> > > Text - Your maximum hand size is increased by one. 5 AP: The space-time
> > > continuum is nearly ripped apart. Destroy all Things in play.
> > > }}
> > >
> > > {{
> > > = Orb of Life Giving =
> > >
> > > Rarity - 5
> > >
> > > Type - Spell
> > >
> > > Action Points - 7
> > >
> > > Set - Beta Edition
> > >
> > > Text - Gain one Power Gem.
> > > }}
> > > }}
> > > }}
> > >
> > > [[BvS]]
> > > _______________________________________________
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