Daniel Lepage on Fri, 11 Feb 2005 00:56:38 -0600 (CST) |
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[s-d] Re: [s-b] Arena Shootings, part 2 |
Damn cutoffs. Here's what that comment said:#C Ok, this is complicated, since the Dice Roller wants all my rolls to have the same number of sides: #C First roll is to see what Peter hits. 1 is (1,1,3), 2 is (2,2,3), 3 is (3,1,3), 4 is (2,1,2), 5 is (2,1,4), 6 is 1, 7 is 2, etc.
#C Second roll is whether I destroy Peter. 6 or higher fails.#C Third roll is what my second shot hits. 1 is (1,1,4), 2 is (2,1,3), 3 is (1,2,3), 4 is (1,1,2), 5,6,7,8 are themselves mod 4, and 9 or 10 means I reroll this one. #C Fourth roll is another destroy peter roll; 6 or higher fails. Also fails if Peter's already dead.
#C Finally, Iain's shot hits something; same choices as the first roll. #T Arena Shootings, part 2 Results forthcoming. -- Wonko On Feb 11, 2005, at 1.55 AM, Dice server wrote:
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Dice rolls requested by: Daniel Lepage <dpl33@xxxxxxxxxxx> Rolls sent to: spoon-business@xxxxxxxxx # Ok, this is complicated, since the Dice Roller wants all my rolls to # First roll is to see what Peter hits. 1 is (1,1,3), 2 is (2,2,3), 3 # Second roll is whether I destroy Peter. 6 or higher fails. # Third roll is what my second shot hits. 1 is (1,1,4), 2 is (2,1,3), # Fourth roll is another destroy peter roll; 6 or higher fails. Also # Finally, Iain's shot hits something; same choices as the first roll. No. of sides on every die: 10 No. of dice for every roll: 1 No. of dice rolls requested: 5 No. of rolls per line: 3 9 7 3 8 10 Information on the dice server: DO NOT REPLY TO THIS MESSAGE! Replies to dicemaster@xxxxxxxxx vanish into a seldom-read mailbox. For instructions on using the dice server, send a message withsubject "help" to dice@xxxxxxxxx, or see http://www.nomic.net/~dice/.The dice server is provided by: nomic.net http://www.nomic.net/ Original message follows:Return-Path: <dpl33@xxxxxxxxxxx> X-Original-To: dice@xxxxxxxxx Delivered-To: dice@xxxxxxxxxReceived: from postoffice6.mail.cornell.edu (postoffice6.mail.cornell.edu [132.236.56.21])by charybdis.ellipsis.cx (Postfix) with ESMTP id 32E07F121 for <dice@xxxxxxxxx>; Fri, 11 Feb 2005 00:55:29 -0600 (CST)Received: from [128.253.237.190] (r253237190.resnet.cornell.edu [128.253.237.190]) by postoffice6.mail.cornell.edu (8.12.10/8.12.6) with ESMTP id j1B6tVpU005580for <dice@xxxxxxxxx>; Fri, 11 Feb 2005 01:55:31 -0500 (EST) Mime-Version: 1.0 (Apple Message framework v619.2) Content-Transfer-Encoding: 7bit Message-Id: <7d997b6838994390d10d19a03b060c84@xxxxxxxxxxx> Content-Type: text/plain; charset=US-ASCII; format=flowed To: dice@xxxxxxxxx From: Daniel Lepage <dpl33@xxxxxxxxxxx> Subject: Fwd: Arena Shootings Date: Fri, 11 Feb 2005 01:55:26 -0500 X-Mailer: Apple Mail (2.619.2) #P spoon-business@xxxxxxxxx #S 10 #D 1 #R 5 #L 3#C Ok, this is complicated, since the Dice Roller wants all my rolls tohave the same number of sides: #C First roll is to see what Peter hits. 1 is (1,1,3), 2 is (2,2,3), 3 is (3,1,3), 4 is (2,1,2), 5 is (2,1,4), 6 is 1, 7 is 2, etc. #C Second roll is whether I destroy Peter. 6 or higher fails. #C Third roll is what my second shot hits. 1 is (1,1,4), 2 is (2,1,3), 3 is (1,2,3), 4 is (1,1,2), 5,6,7,8 are themselves mod 4, and 9 or 10 means I reroll this one. #C Fourth roll is another destroy peter roll; 6 or higher fails. Also fails if Peter's already dead.#C Finally, Iain's shot hits something; same choices as the first roll.#T Arena Shootings, part 2-----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.6 (GNU/Linux) iD8DBQFCDFbjji3Dv2PP/ewRAtjPAKCWvDoi4xpTJ8bFSmDWnFeiJNrMlQCaA8MS iHzvzy+lv/y4J5BKbbxL7tY= =G8kb -----END PGP SIGNATURE----- _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business
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