Daniel Lepage on Sun, 23 Jan 2005 12:17:10 -0600 (CST)

[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]

[s-d] Re: [s-b] [auto] Zarpint amends p1983

On Jan 20, 2005, at 5.46 PM, automailer@xxxxxxxxxxxxxxx wrote:

* Firing a jet of water at an given Cube. The specified cube must be orthogonally adjacent to the Avatar. With probability AvPower / (AvPower+ AvSkill), a Jet Hits a randomly chosen Cube orthogonally adjacent to the specified one, and with probability AvSkill / (AvPower + AvSkill), a Jet Hits the specified Cube.

So it's possible that you'll hit both the targeted cube, and your own cube? And possibly destroy yourself and the target? Or is this supposed to be an either-or thing, either you hit the target or you hit a random other square, but not both?

When a Jet Hits a Cube, no Avatar may enter that Cube until the current nweek ends. The Cube is said to be Filled with Water.

If a Jet Hits a Cube with one or more Avatars, each Avatar in that Cube Gets Destroyed with probability A/(A+B), where A is the AvPower of the Player represented by the Avatar that Fired the Jet, and B is the AvStrength of the Player represented by the Avatar in the Cube where the Jet Hit.

If an Avatar Gets Destroyed, that Avatar no longer exists.

If a Player's Avatar Fires a Jet that Hits a Cube where there is a different Avatar, and that Avatar Gets Destroyed, then the Player whose Avatar Fired a Jet may increase at most one of eir four attributes AvSpeed, AvPower, AvStrength, and AvSkill by 1.

This seems like a rich-get-richer scheme, since players with higher powers and strengths are less likely to be killed and more likely to kill than lower players.


The end move in politics is always to pick up a gun.
                -- Buckminster Fuller

spoon-discuss mailing list