Jeremy Cook on Thu, 23 Dec 2004 07:36:39 -0600 (CST)


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Re: [s-d] Re: [s-b] Ultima Loophole! (v2.0)


On Thu, Dec 23, 2004 at 03:44:38AM -0500, Phil Ulrich wrote:
> > I create a new Society called Conpircy 2 with the
> > following charter.
> > {{
> > If a Rule applies for membership then it becomes a
> > member
> > }}
> > I then create a new nomic called Loophole 2 with one
> > rule: "Dyslexic Q-Thief may change the gamestate"
> >
> > Then the rule of Loophole 2 applies for membership in
> > Conspircy 2 and it is accepted. Then with the power of
> > Loophole 2's rule I make the following changes to the
> > gamestate:
> >
> 
> That's great. Regardless, it fails, because there is no society called 
> Conspircy 2 (there is, however, one called Conpircy 2).
> 
> It pays to be picky periodically.

I think Rule 2 allows it as a nickname. It's unambiguous, not
that it matters anyway, since the action is illegal.

Zarpint
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