Bryan Donlan on Tue, 21 Dec 2004 12:44:03 -0600 (CST)


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[s-d] Re: [s-b] Ultima Loophole! (v2.0)


On Tue, 21 Dec 2004 08:24:19 -0800 (PST), Dan Schmidt
<tiber264@xxxxxxxxx> wrote:
> Yes, it's the return of a extremely stupid
> internomical loophole but this time it works.
> 
> Behold, r578/21 section III
> {{
> Each Society is permitted to make any entity a member
> of itself, if and only if that entity has Applied for
> membership with that society. Any entity may Apply for
> membership in a society. Each Society is permitted to
> make any member of itself cease to be a member. This
> is referred to as Ousting that member. Any member of a
> Society may Quit that society; this causes that
> society to Oust em automatically.
> 
> If a Society has no members, it is destroyed.
> }}
> I create a new Society called Conpircy 2 with the
> following charter.
> {{
> If a Rule applies for membership then it becomes a
> member
> }}
> I then create a new nomic called Loophole 2 with one
> rule: "Dyslexic Q-Thief may change the gamestate"
> 
> Then the rule of Loophole 2 applies for membership in
> Conspircy 2 and it is accepted. Then with the power of
> Loophole 2's rule I make the following changes to the
> gamestate:

No rules of Loophole 2 are entities of B Nomic. Therefore, this fails.

-- 
bd
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