Craig on Sun, 18 Apr 2004 21:44:50 -0500 (CDT) |
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[spoon-discuss] Re: [Spoon-business] Reviving the Nomic Market idea |
>> ...Each item on a List of Export Goods must include a blurb >> describing its effects on the game... >'The game' means B Nomic only, right? The effects might not be >possible in other games. Nope. It's the effects that they create in another game. For instance, the late ThermodyNomic had "Hot Potatoes", game objects which each carried a description with them that caused them to activate on various triggers. One that was proposed, for instance, was the Potato of Taxation. Every three days, the posessor lost a Coin (large-denomination Thermo currency) to the Bank, if e had any. If Thermo's ruleset had not systematically erased itself and destroyed the game world, and it were a Market Nomic, a Thermo player could give the Potato of Taxation to a B Nomic player. If that player had gained any of Thermo's Coins through the Market, e would lose one every three days until e ditched the PoT. >Also you should have added that the possessor of the GIPEC is subject >to lynching by respectable physicists. I considered that to be a property of the Mob, not of the GIPEC. Since nobody owns the Mob, it doesn't get a mention in the list. Of course, the B Nomic rules still cause it - as long as it is in the posession of a B Nomic player. The original Nomic Market, by the way, failed because of a poor attempt to centralize everything, so this is it in a decentralized form. - Teucer ragnarok@xxxxxxxxx teucer@xxxxxxxxxx _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss