Bill Adlam on 4 Dec 2003 21:24:54 -0000


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[spoon-discuss] card jurisdiction


A few ndays ago, Wonko wrote:

> Actually, I've just realized that the current Card definition doesn't
> support Nop - the Body is a Description of what happens when the card
> is played, and at the moment, no card can have jurisdiction except
> when it is played.
> 
> This also calls into question the legality of a statement such as
> "This card can only be played if there exists a waiting Syn card".

I think it's better if card bodies apply at any time, but are limited
to certain effects.  Besides reducing the chance of unforeseen impacts
on the rest of the game, this will (IMO) be a spur to creativity.  Most
of the currently proposed cards do one or more of the following:
    Award points to a player
    Remove points from a player
    Force, enable, restrict or forbid the following player actions:
        Drawing cards
        Playing cards
        Discarding cards
    Transfer cards between players' hands, the deck and other 
    locations.
Since we're not limited to a physical pack of cards, we could also
allow cards that create, modify and destroy cards, subject to
administrative practicalities.

Sagitta

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