Mark Karasek on 6 Oct 2003 06:43:08 -0000 |
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[spoon-discuss] Proto-prop: Patents |
--- Glotmorf <dwhytock@xxxxxxxxxxxxx> wrote: > (2) Before we get back into rule-mandated > sole-source vendor > societies, I'd still like to see some mechanism for > "owning" a > "technology"...something that can be transferred > between > entities, or even somehow stolen or forcibly > acquired. This > would de-necessitate (decessitate?) BDSM from being > explicitly > referenced in the rules. How about this? {{ Create a rule: {{ __Patents__ Game entities may own Patents, which define a type of object. Entities may submit a patent application as a proposal. The title of the patent application proposal must consist of "Patent Application:" followed by the name of the object, and must list the following: - Name of the object - Characteristics of the object - Cost of creating the object, or method by which the object may be created. If a patent application proposal passes, the proponent is granted a Patent on that object and the object becomes defined as though by a Rule. The holder of a Patent on an object may create objects of that type by paying the cost or performing the actions defined by the patent. Patents may be transfered or sold between game entities. }} }} For example, the following would be a legal patent application: {{ __Patent Application: Gnome__ Name: Gnome There are several different types of gnomes. These include: Fire gnome Ice gnome Pan-Galactic Gargle Blaster gnome ... Gnomes may be Squeezed. The effects of squeezing vary by type: Fire gnome: (effect) ... Gnomes begin with (x) hit points. Squeezing a gnome reduces the hit points of that gnome by 1. When a gnome's hit points reach 0, it is destroyed. Gnomes cost 5 points to create. }} Opinions? --The Pusher Robot _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss