SkArcher on 3 Oct 2003 23:59:08 -0000 |
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RE: [spoon-discuss] Hey, Rocky! Watch me pull a gnome out of my hat! |
> -----Original Message----- > From: spoon-discuss-bounces@xxxxxxxxx > [mailto:spoon-discuss-bounces@xxxxxxxxx]On Behalf Of Baron von Skippy > Sent: 03 October 2003 20:45 > To: spoon-discuss > Subject: [spoon-discuss] Hey, Rocky! Watch me pull a gnome out of my > hat! > > > Okay, these are both prototypical, because I'm not going to be > able to check my e-mail much this weekend, so any massive > complaints may not get addressed quickly enough. I just feel like > this game is stagnating a little. Go and Tunnelers are really > most of the game now, and that's just no good... and maybe these > little guys aren't as useful without the Grid, and maybe that > means we need the Grid back. Anyway, here's my little idea. Talk > amongst yourselves. Oh, and I apologize for the name of the > society... I'm not going to change it, but I apologize anyway. > > I'm considering creating a society with the following charter: > > {{ > __The B Nomic Dedicated Society of Manufacturers__ > > The B Nomic Dedicated Society of Manufacturers may also be > referred to as BDSM. Nice anacronym. Wnat to apply to join the Commitee for the Liberation and Intergration of Terrifying Organisms and their Rehabilitation Into Society? > > If there are fewer than three members of BDSM, BDSM automatically > admits any player who requests to join on a public forum. If > there are three or more members of BDSM, a majority of the > Council must approve a player who requests to join before that > player is accepted into BDSM. > > If there are three or more members of BDSM, the three players who > have been members the longest are the Council. > > Each nweek, each member of BDSM must either pay three points to > BDSM or make a proposal which would create a new good for BDSM to > sell. If a member does neither, that member is ousted from BDSM. > > The Council may oust a member of BDSM if the entire Council > declare that they oust that member in messages to a public forum > in the span of one checkpoint. > > Each nweek, BDSM distributes all points it has evenly between its > members, returning any remainder points to itself. > }} > > I'm also thinking of proposing: > > {{ > __They're Ba-ack...__ > > Create a rule: > > {{ > __Gnomes__ > > There exist Gnomes. > > A. Attributes > > A.1. Type > Each Gnome may have one and only one type. Multiple Gnomes may > share a type. > > A.2. Stage > Each Gnome type has a stage, which is a positive integer greater > than or equal to zero. The stage of a Gnome type is 1 plus the > highest stage of any Gnome types needed to make that Gnome type > through mergers. [[So a Stage 0 gnome needs no merges to make it, > a Stage 1 Gnome needs two or more Stage 0 Gnomes, and a Stage 3 > Gnome could take a Stage 0 and a Stage 2, or a Stage 1 and a > Stage 2, or a pair of Stage 2 Gnomes, or a combination of three or more.]] might be easier to make stage work from a minimum of 1, and any gnome of a stage greater than 1 is of a stage equal to the Sum of the stages of those gnomes which go to make up that gnome... so a Stage 1 gnome is basic, a stage 2 gnome is 2 stage 1 gnomes, a stage 4 gnome is any combination which equals 4.... bit like conkers... your way is a bit too wooly > > A.3. Hit Points > The number of hit points a Gnome has is equal to the number of > hit points that Gnome started out with (the number its type has > at creation) minus the number of times that Gnome has been > squeezed or bred with another Gnome. If a Gnome has zero hit > points, that Gnome is destroyed. link initial HP to stage, so unless defined otherwise, a gnomes initial HP is equal to its stage (and thus to the HP of all gnomes making it up - should damage to previously component gnomes reduce the HP of the new gnome? <SNIP> > > [[BvS]] SkArcher _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss